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Player and Avatar

- The Affective Potential of Videogames

Om Player and Avatar

Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate - the avatar. Gamer and avatar are analysed as a cybernetic coupling whose dynamics suggest a fulfilment of dramatist Atonin Artaud's vision of the "body without organs".

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  • Språk:
  • Engelska
  • ISBN:
  • 9781476667195
  • Format:
  • Häftad
  • Sidor:
  • 240
  • Utgiven:
  • 3. juli 2017
  • Mått:
  • 228x152x21 mm.
  • Vikt:
  • 336 g.
  Fri leverans
Leveranstid: 2-4 veckor
Förväntad leverans: 16. december 2024

Beskrivning av Player and Avatar

Explores concepts central to the design and enjoyment of video games, including affect, immersion, liveness, presence, agency, narrative, ideology and the player's virtual surrogate - the avatar. Gamer and avatar are analysed as a cybernetic coupling whose dynamics suggest a fulfilment of dramatist Atonin Artaud's vision of the "body without organs".

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