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Pioneers of Game Art

- From ArsDoom to SimBee

Om Pioneers of Game Art

When did artists begin to use video games to create art? Many regard Orhan Kipcak's ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created ""Museum Meltdown"" and soon a new art genre was born. In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.

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  • Språk:
  • Engelska
  • ISBN:
  • 9789186915186
  • Format:
  • Häftad
  • Sidor:
  • 160
  • Utgiven:
  • 19. januari 2015
  • Mått:
  • 150x228x18 mm.
  • Vikt:
  • 252 g.
Leveranstid: 2-4 veckor
Förväntad leverans: 19. december 2024
Förlängd ångerrätt till 31. januari 2025

Beskrivning av Pioneers of Game Art

When did artists begin to use video games to create art? Many regard Orhan Kipcak's ArsDoom (1995) debut at Ars Electronica in Linz as the breakthrough for Game Art. It took not long before other artists started to create their own levels and modifications to popular videogames. Palle Torsson and Tobias Bernstrup were still students when they in November 1996 created ""Museum Meltdown"" and soon a new art genre was born.
In this book you will find interviews with the pioneers of Game Art as artists, critics and curators.

Användarnas betyg av Pioneers of Game Art



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