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Making Isometric Social Real-Time Games with HTML5

Om Making Isometric Social Real-Time Games with HTML5

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design

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  • Språk:
  • Engelska
  • ISBN:
  • 9781449304751
  • Format:
  • Häftad
  • Sidor:
  • 70
  • Utgiven:
  • 4. oktober 2011
  • Mått:
  • 179x233x9 mm.
  • Vikt:
  • 272 g.
  Fri leverans
Leveranstid: 2-4 veckor
Förväntad leverans: 31. mars 2025

Beskrivning av Making Isometric Social Real-Time Games with HTML5

Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design

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