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Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

Om Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

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  • Språk:
  • Engelska
  • ISBN:
  • 9783631869871
  • Format:
  • Inbunden
  • Sidor:
  • 130
  • Utgiven:
  • 19. januari 2022
  • Utgåva:
  • Mått:
  • 148x210x0 mm.
  • Vikt:
  • 247 g.
  Fri leverans
Leveranstid: 2-4 veckor
Förväntad leverans: 30. december 2024
Förlängd ångerrätt till 31. januari 2025

Beskrivning av Gamification and Artificial Intelligence during COVID-19: Case Studies in Health and Education

Gamification promotes digital transformation of society. Artificial intelligence facilitates the creation of digital experiences. Gamification and artificial intelligence boost business activity and economic growth. Gamification and artificial intelligence promote health and education during COVID-19.

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