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Augmented Reality with Kinect

Om Augmented Reality with Kinect

Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with the program without touching the mouse or a trackpad. It utilizes motion sensing technology and all it needs is a real-time cameras, tracked skeletons, and gestures. This title will help you get into the world of Microsoft Kinect programming with the C/C++ language. The book covers the installation, image streaming, skeleton and face tracking, multi-touch cursors, and gesture emulation. Finally, you will end up with a complete Kinect-based game.

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  • Språk:
  • Engelska
  • ISBN:
  • 9781849694384
  • Format:
  • Häftad
  • Sidor:
  • 122
  • Utgiven:
  • 11. juli 2013
  • Mått:
  • 236x193x7 mm.
  • Vikt:
  • 246 g.
  Fri leverans
Leveranstid: 2-4 veckor
Förväntad leverans: 19. december 2024
Förlängd ångerrätt till 31. januari 2025

Beskrivning av Augmented Reality with Kinect

Microsoft Kinect changes the notion of user interface design. It differs from most other user input controllers as it enables users to interact with the program without touching the mouse or a trackpad. It utilizes motion sensing technology and all it needs is a real-time cameras, tracked skeletons, and gestures. This title will help you get into the world of Microsoft Kinect programming with the C/C++ language. The book covers the installation, image streaming, skeleton and face tracking, multi-touch cursors, and gesture emulation. Finally, you will end up with a complete Kinect-based game.

Användarnas betyg av Augmented Reality with Kinect



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