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  • - Writing Great Stories for Video Games
    av Robert Denton Bryant
    265,-

    Writing for the multibillion-dollar video-game industry is unlike writing for any other medium. Slay the Dragon will help you understand the challenges and offer creative solutions to writing for a medium where the audience not only demands a great story, but to be a driving force within it. Aimed at traditional writers who want to learn interactive narrative as well as game creators who want to tell better, more emotionally involving stories, the book is written by two creative veterans of both Hollywood and "Nerdyhood." Through lively discussions and self-paced-exercises, Bryant and Giglio step you such topics as: the "no-act" structure of video games; writing great game characters; making gameplay emotionally meaningful; and bringing your game world alive.

  • av Dan O'Bannon
    209

    Dan O'Bannon famously crafted his screenplays using a self-designed system which he called "dynamic structure." This book outlines how O'Bannon's method differs from those of other well-known screenwriting gurus, and illustrates with examples from classic (and not-so-classic) films how dynamic structure can be applied to craft narrative and character. O'Bannon also includes his insights on subjects such as the logic of the three-act structure, the role of the producer in screenplay development, and the psychological principle known as "hedonic adaptation," which has a unique effect on the structuring of screen stories.

  • - Editing Your Film or Video
    av Gael Chandler
    479,-

    Learn how skilled editors can turn raw footage into polished art for film, television, or web. With practical project guidelines and advice on organizing digital and film cutting rooms, and much more.

  • - Writing Your Script Ten Minutes at a Time
    av Pilar Alessandra
    295,-

    A leading Hollywood screenwriting instructor shows anyone who's ever wanted to write a screenplay how to do it 10 minutes at a time.

  • - What Every Film Director, Writer, and Editor Should Know about Scene Transitions
    av Jeffrey Michael Bays
    319,-

  • - Management and Coordination in a Digital Age
    av Deborah S. Patz
    299

  • - Ten Ways to Toughen Up Your Screenplay from Opening Hook to Knoc...
    av Jeffrey Alan Schechter
    185

    My Story Can Beat Up Your Story! is the same powerful, easy-to-learn system that industry insiders have used to generate millions of dollars in script sales and ?assignments. In a clear, step-by-step fashion, this book is a fun, eye-opening, ?brain-expanding, and often irreverent guide to writing stories that sell. Covering everything from Heroes to Villains, from Theme to Plot Points, from cooking up good ideas to a business plan for smart writers, this book forever eliminates that horrible feeling every writer goes through -- staring at the blank page and wondering "what comes next?"

  • - Great Camera Moves Every Filmmaker Should Know
    av Jeremy Vineyard
    299,-

    Filmmakers and cinema fans can turn to this visual encyclopedia for an array of creative camera setups and moves. More than 200 storyboards with simple descriptions show how to achieve many effects, images, and compositions.

  • - Forty-five Years of Editing America's Favourite Movies
    av Bobbie O'Steen
    189

  • - The Creative Collaboration Between Directors, Writers, and Actors
    av Mark W. Travis
    305

  • - The Expressive Power of Music, Voice and Sound Effects in Cinema
    av David Sonnenschein
    299,-

    Offers user-friendly knowledge and stimulating exercises to help compose story, develop characters and create emotion through skillful creation of the sound track.

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