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  • av Oswald Campesato
    369,-

    As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use D3. This Pocket Primer is primarily for self-directed learners who want to learn D3 and serves as a starting point for deeper exploration of its programming.

  • av Mehrzad Tabatabaian
    1 385

    COMSOL Multiphysics software is one of the most valuable software modeling tools for engineers and scientists. This book is designed for engineers from the fields of mechanical, electrical, and civil disciplines, and introduces multiphysics modeling techniques and examples accompanied by practical applications using COMSOL 4.x.

  • - An Introduction
    av Ronald S. King
    715

    Cluster analysis is used in data mining and is a common technique for statistical data analysis used in many fields of study, such as the medical & life sciences, behavioral & social sciences, engineering, and in computer science. Designed for training industry professionals or for a course on clustering and classification, it can also be used as a companion text for applied statistics. No previous experience in clustering or data mining is assumed. Informal algorithms for clustering data and interpreting results are emphasized. In order to evaluate the results of clustering and to explore data, graphical methods and data structures are used for representing data. Throughout the text, examples and references are provided, in order to enable the material to be comprehensible for a diverse audience. A companion disc includes numerous appendices with programs, data, charts, solutions, etc.eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.FEATURES*Places emphasis on illustrating the underlying logic in making decisions during the cluster analysis *Discusses the related applications of statistic, e.g., Ward's method (ANOVA), JAN (regression analysis & correlational analysis), cluster validation (hypothesis testing, goodness-of-fit, Monte Carlo simulation, etc.)*Contains separate chapters on JAN and the clustering of categorical data*Includes a companion disc with solutions to exercises, programs, data sets, charts, etc.

  • av Frank Luna
    639,-

    This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.

  • av James R. Parker
    595

    Covers the basic game development process, including graphics, sound, artificial intelligence, animation, game engines, Web-based games, etc. Real games will be created, and significant parts of a game engine will be built and made available for download. The companion DVD contains example code, games, and colour figures.

  • - Beginning and Intermediate
    av Munir Hamad
    789

    The most comprehensive book you will find on AutoCAD 2015-2D Drafting. Covering all of the 2D concepts, it uses both metric and imperial units to illustrate the myriad drawing and editing tools for this popular application. Use the DVD to set up drawing exercises and projects and see all of the book's figures in colour.

  • - 3D Modeling
    av Munir Hamad
    659

    Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, this book uses both metric and imperial units to illustrate the myriad tools for this popular application.

  • - The Three Stub Tuner
    av Roger W. Pryor
    625,-

    Designed for engineers from the fields of mechanical, electrical and civil disciplines, this book presents the reader with a solved problem that utilizes the RF Module. This model is based on RF multiphysics modeling and employs the use of physics first principles for the solution of this difficult problem.

  • - Using Fusion 2.5
    av Jason Darby
    659,-

    Introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular 'drag and drop' game creation software, readers can build their very own games.

  • - A Game Application Approach
    av William McAllister & S. Jane Fritz
    1 179,-

    This is a Java textbook for beginning programmers that uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic or advanced programming course and permits instructors who are not familiar with game programming and computer graphics concept to realize their advantages. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines and provides an in-depth discussion of graphical user interfaces (GUIs). It has been used to teach programming to student whose majors are within an outside of the computing fields. The companion DVD includes a game environment that is easily integrated into projects created with the popular Java Development Environments (Eclipse, NetBeans, and JCreator) and includes a set of executable student games to pique students' interest by giving them a glimpse into their future capabilities. The material in this book can be covered within one or two courses such as a basic programming course followed by an advanced programming course.Features: Uses an objects-early approach to learning Java. Follows the 2013 ACM/IEEE computer science curriculum guidelines Integrates game programming as central pedagogical tool to improve student engagement, learning outcomes, and retention Includes a companion DVD with projects created with the popular Java Development Environments; also includes a set of executable games, source code, and figures Uses working programs to illustrate concepts under discussion Complete instructor's resource package available upon adoption

  • av Nitin Kumar
    679,-

    A basic guide for developers, architects, engineers, and anyone who wants to start leveraging the open-source software Hadoop and Hive to build distributed, scalable concurrent big data applications.

  • - Pocket Primer
    av Oswald Campesato
    519,-

    As part of the best-selling Pocket Primer series, this book is designed to introduce the reader to the basic concepts of data analytics using Python 3. It is intended to be a fast-paced introduction to some basic features of data analytics and also covers statistics, data visualization, and data cleaning.

  • - An Introduction to Programming
    av James R. Parker
    905 - 1 069,-

    Offers an introduction to programming concepts that uses Python 3 as the target language. The book follows a practical just in time presentation - material is given to the student when it is needed. Many examples are based on games because Python has become the language of choice for basic game development.

  • av Christopher Llewellyn Reed
    655

    Designed for the novice or for a course in film editing, the book is the perfect introductory text. It covers the latest version of Final Cut Express, contains structured exercises, and uses video clips on the companion DVD, to allow the reader to apply the lessons of the book in clear and entertaining ways.

  • av Alia Bucciarelli
    339,-

    Alzheimer's disease affects the brain and destroys memory and thinking skills over time. As many as five million adults in the U.S. have Alzheimer's disease today, and that number will continue to grow as the population ages. Alzheimer's Disease provides straight-forward answers to common questions about the disease. Using a question-answer format, the book is designed to give caregivers, family members, and friends of people with Alzheimer's disease easy access to the practical information they need to understand the symptoms, its treatment, and how to preserve quality of life. Although Alzheimer's disease was identified more than 100 years ago, it is only within the last 30 years that research into the disease has gained momentum. Much is left to discover, including the exact biological changes that cause it and how to reverse, slow, or prevent it.Features:*Questions and answers about the medical definition/descriptions of Alzheimer's disease; the source/causes; details of symptoms; available treatments, etc.*Covers symptoms, diagnosis, drug and non-drug treatments, care giving, social issues, and more*Resources including Web sites, articles, blogs, etc. from NIH, CDC, YouTube, FDA, and more*Includes a companion disc with articles, animations, color figures from the book, Web links, etc.

  • av R. Chopra
    619,-

    This overview of software quality assurance testing in a "self-teaching" format contains easy-to- understand chapters with tips and insights about software quality, its basic concepts, applications, and practical case studies. It includes numerous, end-of-chapter questions with answers to test your knowledge and reinforce mastery of concepts.

  • av Julitta Korol
    675,-

    Updated for Excel 2016 and based on the bestselling editions from previous versions, this book is a practical, how-to book on Excel programming. If you are looking to automate Excel routine tasks, this book will progressively introduce you to programming concepts via numerous, illustrated, hands-on exercises.

  • av Sarhan M. Musa
    695 - 855,-

    Network Security and Cryptography introduces the basic concepts in computer networks and the latest trends and technologies in cryptography and network security. The book is a definitive guide to the principles and techniques of cryptography and network security, and introduces basic concepts in computer networks such as classical cipher schemes, public key cryptography, authentication schemes, pretty good privacy, and Internet security. It features the latest material on emerging technologies, related to IoT, cloud computing, SCADA, blockchain, smart grid, big data analytics, and more. Primarily intended as a textbook for courses in computer science and electronics & communication, the book also serves as a basic reference and refresher for professionals in these areas.FEATURES:* Includes the latest material on emerging technologies, related to IoT, cloud computing, smart grid, big data analytics, blockchain, and more* Features separate chapters on the mathematics related to network security and cryptography* Introduces basic concepts in computer networks including classical cipher schemes, public key cryptography, authentication schemes, pretty good privacy, Internet security services, and system security* Includes end of chapter review questions

  • av Rita Buckley
    355,-

    In the United States alone, over 49 percent of young people ages 2-19 are considered either obese or overweight, and rates are also at alarming levels around the world. Using a question and answer format, practical examples, and numerous illustrations, this book explains child obesity concepts and related issues.

  • - Pocket Primer
    av Oswald Campesato
    399

    As part of the Pocket Primer series, this book provides an overview of the major aspects, the source code, and tutorial videos to use HTML5. A companion DVD with code, videos, and graphics is included.

  • - Fundamentals, Mathematics, Applications
    av R. K. Rajput & Mehrzad Tabatabaian
    965,-

    Designed for the course in thermodynamics or for use as a reference for practicing engineers, this book includes the theoretical underpinnings and derivations necessary for advanced study. The book focuses on the mechanical and power engineering applications of thermodynamics.

  • - The Complete Guide
    av Stephanie Torta & Stacey Dunbar
    639,-

    Including v.8, this text covers all of the skills for building effective multimedia presentations for creating screen-captured, software based tutorials, demonstrations, and lectures using Camtasia Studio (and prior versions). It uses the complete line of TechSmith products for both Windows and Mac OS and a companion DVD with support files that includes over 30 tutorial video clips, project practice files, all text images in color, and sample video creations. The strategy for this text is to introduce concepts from the ground up to include development milestones, planning the presentation based on the targeted audience, story boarding, screen captures, editing and production based on the desired project. The text also covers Snagit to create sophisticated training documents using advanced image editing features and it uses Jing to make fast video presentations that can quickly be loaded on the Web. Completing the text will provide the reader with all the skills needed towards developing an array of rich multimedia based curriculum in any educational setting.FEATURES:* Companion DVD with support files including over 30 tutorial video clips, project practice files, all text images in color, and sample video creations* Shows tips and notes on creating a professional presentation, a screencast, and a video project* Includes a step-by-step Quick Reference List, outlining important recording and producing procedures in their entirety* Provides chapters detailing the support programs, Snagit and Jing.eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.

  • - An Introduction
    av Shubhendu Joardar
    945

    Suitable for practicing engineers and astronomers, this book begins with the history of radio astronomy then explains the fundamentals, polarization, designing radio telescopes, understanding radio arrays, interferometers, receiving systems, mapping techniques, image processing and propagation effects in relation to radio astronomy.

  • av Theodor Richardson
    1 025,-

    Covers the new Microsoft Office 2013 version for Windows and the new subscription Office 365 version which includes both Windows and Mac. In this title, both the Windows and Mac Operating Systems are covered in the early chapters for computer literacy. It also includes video lectures for each chapter, and, PowerPoint slides for instructors.

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