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  • av B. S. Grewal
    965,-

    This comprehensive text is an excellent resource for students and practicing engineers. Providing an excellent balance of theoretical and applied topics, it shows the numerical methods used with C, C++, and MATLAB. Features: Provides a balance of theoretical and applied topics; Shows the numerical methods used with C, C++, and MATLAB.

  • - Problems and Solutions
    av R. R. Gupta & J. R. Claycomb
    625,-

    Provides over 2,500 questions and answers for various types of electrical engineering exams or as a general review of key concepts. The book covers all of the aspects of electrical engineering, including electrical circuits, electromagnetic theory, control systems, computers, electronics, material science, power systems, blockchain, and more.

  • av G. P. Chhalotra
    625,-

    Designed as a hands-on guide for labs or for the hobbyist, this book covers instructions and methods for doing experiments with currents and magnetism. Features: Covers instructions and methods for doing experiments with currents and magnetism.

  • - Using Maple & MATLAB
    av J. R. Claycomb
    1 069,-

    This book may be used by students and professionals in physics and engineering that have completed first-year calculus and physics. Each chapter includes the mathematical development of the concept with numerous examples. MATLAB & Maple examples are integrated in each chapter throughout.

  • av B. S. Manke
    695,-

    Covers the theory and mathematics needed to understand the concepts in control system design. The book explores the theory and mathematics needed to understand the concepts in control system design. It includes two US government articles on industrial control systems and the control system design for a solar energy storage system.

  • av Rajiv Chopra
    569,-

    Unlike many C programming books written by C programmers, this brief, self-teaching introduction was written by an instructor familiar with the needs of students. The book defines key programming terms as it teaches the basics of C programming. It contains numerous real world programming examples.

  • - An Introduction
    av Rajiv Chopra
    569,-

    This overview of cloud computing in a "self-teaching" format, contains state-of-the art chapters with tips and insights about cloud computing, its architecture, applications, information on security and privacy, and numerous case studies. It includes questions for discussion and "Cloud Computing Lab Experiments".

  • av Oswald Campesato
    439,-

    As part of the bestselling Pocket Primer series, this book provides an overview of the major aspects and the source code to use the latest versions of Android. It has coverage of the fundamental aspects of Android that are illustrated via code samples for versions 4.x through 7.x and features the Google Pixel phone.

  • av Lee Wittenberg
    569,-

    Takes a minimalist approach to the traditional data structures course. Suitable for an introductory data structures course or self-study, this book is written from the ground up in C++ (not translated from a Java-based text), and uses features of the C++ Standard Template Library to illustrate important concepts.

  • av James R. Parker
    439,-

    Provides programmers with sufficient knowledge of Python 3 to be able to work on their own projects. In addition to covering all of the basic concepts, the book features a chapter on PyGame, which allows a programmer to handle graphics, mouse and keyboard interaction, and play sounds and videos.

  • - 3D Modeling
    av Munir Hamad
    639,-

    Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, it uses both metric and imperial units to illustrate the myriad tools for this popular application.

  • - Pocket Primer
    av Oswald Campesato
    515,-

    This book provides an introduction to Angular 2 application development, independent of any exposure to Angular 1.x, intended for beginners who want to develop Web applications.

  • - From Macro to Micro
    av Maurice Suckling
    569,-

    Explores the challenging and evolving world of the games writer. Packed with practical samples, case studies, and exercises, this book is essential reading for anyone interested in the world of games writing.

  • - My Modern Health Faqs
    av David A. Olle
    309,-

    Describes all the essential features of asthma for the general public in an engaging and stimulating manner using the principles of health literacy. Various learning styles are accommodated by the use of videos, illustrations, tables, charts, and boxes that highlight definitions, facts, and website links that provide more detailed information.

  • av Dennis Morris
    625,-

    Offers an introduction to quantum mechanics. The first four chapters cover the conceptual and philosophical aspects of quantum mechanics, before the next eleven chapters gently present the mathematics underlying the subject. After a chapter on the history of the theory, the whole of quantum mechanics is then presented.

  • av Julitta Korol
    389,-

    As part of the Pocket Primer series, this book was designed for someone who needs to master Access programming fundamentals without spending too much time. All you need is a short book to get you started. It will show you only the things you need to know to feel at home with VBA.

  • av James Babington
    625,-

    Provides a concise introduction to electromagnetic field theory emphasizing the physical foundations of the subject. The book covers much material from the standard university syllabus, and develops a number of themes in greater detail, so as to cover a number of non-standard topics that provide a fuller understanding of the subject.

  • av T. B. Rehman
    759,-

    This book is designed for use as a primary textbook for a course in cloud computing or as a resource for professionals in industry seeking to explore cloud services. The book highlights the recent developments in distributed computing and details the architecture, virtualization concepts, and security concerns of cloud computing. It also provides a detailed understanding of the benefits of cloud computing that can encourage enterprises to switch to the cloud.Features:- Provides a basic understanding of the computing paradigm of cloud computing- Gives a brief introduction to cloud computing, its architecture, and the Hadoop distributed file system- Deals with cloud management concepts like scalable, fault tolerance, resiliency, provisioning, asset management, cloud governance, high availability, disaster recovery, and multi-tenancy- Includes case studies on MS Azure, Google, Amazon Web Services, Aneka, etc.

  • - Programming by Example with Vba, XML, and ASP
    av Julitta Korol
    639,-

    Suitable for readers already familiar with the Excel user interface and introduces programming concepts via numerous multi-step, practical exercises. More advanced topics are introduced via custom projects. Covers recording and editing a macro and writing VBA code through working with XML documents and using ASP to display data on the Web.

  • - Beginning and Intermediate
    av Munir Hamad
    749,-

    The most comprehensive book you will find on AutoCAD 2017-2D Drafting. Covering all of the 2D concepts, it uses both metric and imperial units to illustrate the myriad drawing and editing tools for this popular application. Use the companion CD to set up drawing exercises and projects and see all of the book's figures in colour.

  • av Matthew French
    625,-

    Guides both the experimentalist and theoretician through their compulsory laboratory courses forming part of an undergraduate physics degree. The book shows students and interested readers the value and beauty within a carefully planned and executed experiment, and to help them to develop the skills to carry out experiments themselves.

  • av Farrokh Sassani
    625,-

    Covers the important elements of industrial engineering that all engineers need to know in order to become effective in their day-to-day activities. The book explores basic topics such as scheduling, quality control, forecasting, and queueing theory. Other topics include paving a path to production control, and engineering and its management.

  • - All in One
    av Charles P. Schultz
    639,-

    Equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.

  • av Mehrzad Tabatabaian
    625,-

    This book can be used as a reference for the topic of turbulence modeling, especially in an engineering modeling and simulation course or as a tool for professionals on practical applications. Turbulent flow modeling has many applications in industry. The relevant numerical methods have advanced to the level that could be used by industry professionals to model many natural turbulent flows with acceptable accuracy. In this book we cover the fundamentals of turbulence, modeling techniques, and algorithms (including RANS) available in COMSOL(R) as well as providing several modeling examples and instructions for building these models. The companion DVD includes models and figures discussed in the book.eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.Features:*Includes companion DVD with models and figures discussed in the book*Explains the physics and principles of turbulence and provides modeling examples using COMSOL

  • - 3D Modeling
    av Munir Hamad
    639,-

    Provides new and seasoned users with step-by-step procedures on creating and modifying 3D models, working with cameras and lights, assigning materials to objects, rendering, and printing. Unlike many AutoCAD competitors, this book uses both metric and imperial units to illustrate the myriad tools for this popular application.

  • av Oswald Campesato
    515,-

    Provides information to develop sophisticated Angular applications that incorporate deep learning. The first three chapters of this book contain a short tour of basic Angular functionality. The fourth chapter introduces you to deep learning. The fifth chapter discusses RNNs. The sixth chapter introduces basic TensorFlow concepts.

  • - Pocket Primer
    av Oswald Campesato
    369,-

    As part of the Pocket Primer series, this book provides an overview of the major aspects and the source code to use CSS3. This Pocket Primer is primarily for self-directed learners who want to learn CSS3 and it serves as a starting point for deeper exploration of its programming.

  • av Roger Pryor
    1 179,-

    Designed for use by the professional engineer or in a senior level course, Multiphysics Modeling Using COMSOL v.4 explores a wide range of models in coordinate systems from 1D to 3D and introduces the readers to the numerical analysis techniques employed in the COMSOL Multiphysics (R) software.

  • - Programming by Example with Vba, XML, and ASP
    av Julitta Korol
    639,-

    With more than 275 applied examples and 10 projects, Access users can quickly build database solutions with ActiveX Data Objects, perform database tasks with Jet/Access Structured Query Language and export/import Access data to and from XML both manually and programmatically.

  • av Allen Sherrod
    569,-

    This book takes the readers on a journey into the world of mobile game development aimed at beginner objective-c programmers. The book enables the reader to create a number of projects, which include a matching game, a puzzle game, a whack-a-mole game, a pong game, and a coloring book. Each of these projects gives the readers a variety of knowledge and skills that they can apply to their own gaming projects. It includes a companion disc with source code, images, and project files. By the end of the book, the reader will have five apps that they've developed, along with the knowledge of making games for the iOS platform.eBook Customers: Companion files are available for downloading with order number/proof of purchase by writing to the publisher at info@merclearning.com.Features: Builds five game projects including a matching game, a puzzle game, a coloring book, game of pong, and a "e;whack-a-mole"e; game that will give the reader exposure to making games on the iOS platform Includes information on iOS 5, iOS 6, iOS 7 and iOS8 - the latest versions for the iPhone and iPad . Utilizes the UIKit that enables readers to apply their knowledge to more areas than just games since many of the topics can be applied to general iOS development Includes a companion disc with source code, images, and project files.

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