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  • av Scott Moore
    145,-

    When islanders on the Starry Archipelago start going missing, the region teeters on the edge of warfare. It's up to the characters to discover what lurks beneath the island and end its threat to the surface world.

  • Spara 13%
    av Goodman Staff
    635,-

    The Compendium of Dungeon Crawls Volume 4 is a collection of 5E adventures. The following adventures are included in this anthology: - Tales of the Emerald Isle, a collection of four short adventures inspired by Irish myths.- Ambush at Dragon's Cove, a level 1 adventure set on a rocky coast.- Flight from the Forge Pits, a level 1 adventure set in a mountainous forge-lair of an ogre. - Murder in Bur Hollow, a level 3 mystery set in a frontier town and the nearby temperate forest.- The Sunless Garden, a level 7 dungeon crawl inhabited by an evil treant.- The Prism of Redemption, a level 12 plane-hopping adventure against a mighty dragon.- Secret of the Slayer's Sword, a level 12 adventure set in a lost shrine deep in the jungle.

  • Spara 13%
    av Goodman Staff
    635,-

    The Compendium of Dungeon Crawls Volume 3 is a collection of 5E adventures. The following adventures are included in this anthology: - The Cursed Crones of the Enchanted Grove, a level 1 adventure set in an enchanted forest.- One Night in the Sinister Citadel, a level 2 mystery set in an urban citadel turned auction house.- The Cave of the Unknown, a level 3 classic cavern crawl set in a temperate forest.- The Three Wizard Conundrum, a level 3 adventure wherein the heroes become embroiled in the schemes of a trio of con artists.- Denizens of the Reed Maze, a level 3 wilderness crawl set in the stinking morass of a nearby swamp.- Secrets of Mistcutter Isle, a level 5 adventure set in the ruins of a tropical island that time forgot. - Caverns of the Sea Strangers, a level 6 adventure that strands the heroes on a remote island inhabited by pirates. - Horror in Blackwood Forest, a level 7 adventure set in a dark forest tainted by the undead.

  • Spara 16%
    av Jennell Jaquays
    815,-

    For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait... Same content as the standard release, but with a limited faux-hide cover. A sprawling underground multi-level DCC RPG campaign that will take at least one year to complete.

  • Spara 16%
    av Jennell Jaquays
    815,-

    For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait... Same content as the standard release, but with a limited faux-hide cover. A sprawling underground 5E campaign for 1st through 10th level characters that will take at least one year to complete.

  • Spara 13%
    av Goodman Staff
    635,-

    Eight DCC RPG Adventures In One Volume! It's the season for giving, so why not give your players adventures they'll never forget? Pit the party against old gods, love mutants, and avalanche giants in these great adventures, each with a holiday theme. This massive book won't fit in your stocking so make sure there's room under the tree for this one! Tome of Adventure Vol. 6: Holiday Adventures collects eight adventures from the DCC Holiday line of adventures, suitable for use as thematic seasonal adventures or inserted in an ongoing Dungeon Crawl Classics campaign.

  • Spara 15%
    av Joseph Goodman
    725,-

    Glory & Gold Won by Sorcery & Sword You're no hero. You're an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them. Return to the glory days of fantasy with the Dungeon Crawl Classics Role-Playing Game. Adventure as 1974 intended, with modern rules grounded in the origins of sword & sorcery. Fast play, cryptic secrets, and a mysterious past await you: turn the page... DCC RPG is a fast-paced, open-feeling rules set allowing for epic game experiences without unnecessary tethers. It uses modern game-play while paying homage to the origins of role-playing and the fun that it inspired.

  • av Martin Buinicki
    155,-

    The ultimate compendium of the fearsome foes of middle-age, the Mid-Life Monster Manual is a fully illustrated parody reference guide. Learn all you need to know about dreaded beasts like the Backsarisk, whose attacks can leave a PC paralyzied in pain, or the Dorcs, whose blissful unawareness of how out-of-touch they are force PCs to confront their own growing uncoolness. And those missing keys? You may be facing...a Misplacer Beast!

  • av Jonathan Sullivan
    179,-

  • av Trevor Stamper
    155,-

  • Spara 16%
    av Michael Curtis
    815,-

    Goodman Games presents Dungeon Denizens, 500+ fully developed monsters for your 5E game. A Game Master armed with this book, along with a vivid imagination, will be armed to craft thoughtful, challenging encounters for even the most skilled and demanding players. The next time your characters pry open a stuck dungeon door, surprise them with one of these Dungeon Denizens! Dungeon Denizens is a 500+ page hardcover of foes that encompass a wide range of challenge ratings, from 0 to 30. Each entry includes brand-new full-color art, fully developed 5E statistics, plus notes on ecology, evocative lore, and tactics. Appendices include summaries of the foul critters contained in this mammoth book, organized by type, terrain, and challenge rating.

  • Spara 13%
    av Jobe Bittman
    635,-

    From intrigue in the Court of Chaos to contesting against the Atomic Overlord, Dungeon Crawl Classics are never ordinary. And now seven more classic DCC RPG adventures are compiled in one beautiful tome to challenge and entertain your players. In these pages you'll find extraplanar realms, treasure-filled towers, demon-cursed caverns, crumbling gothic manses, and radiation-scarred alien worlds to explore. Battle demons, gods, and monsters, alike, as you quest for gold, magical items, and glory...or for sheer survival! Tome of Adventure #7: Magic, Gods, and Demons contains eight exciting adventures including: Tower of the Black Pearl (Level 1 adventure): The players must race a ticking tidal clock to recover a treasure from a formerly-sunken tower. Intrigue at the Court of Chaos (Level 1 adventure): Whisked away to the Court of Chaos, the PCs find themselves pawns in a multiversal war. Who will the side with? The One Who Watches from Below (Level 1 adventure): An ocular demon haunts an accursed cave. Will the party survive the Curse of the Emerald Eye? Bride of the Black Manse (Level 3 adventure): Death is no barrier to the machinations of a family stricken with madness and desperate to buy out their contract with the forces of darkness. Dragora's Dungeon (Level 1 adventure): The call goes out for adventurers to save an ensorcelled kingdom from the eldritch power of ancient sorcerer-kings. The Making of the Ghost Ring (Level 4 adventure): The restless ghost of a wizard needs the party to finish crafting a magic ring to find peace. Are they up to the challenge? Hole in the Sky (Level 0 funnel): The enigmatic Lady in Blue requires the party to free a powerful supernatural entity from a magical prison. How will they fare when the Wheel of Destiny spins? Against the Atomic Overlord (Level 5 adventure): A trip to a post-apocalyptic world pits the party against the mutated minions of the Atomic Overlord!

  • Spara 15%
    av Harley Stroh
    725,-

    Prepare for Harley Stroh's sword-and-planet fantasy epic! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade. Even the finest chain hauberk must fail beneath the crush of an alien horde. DCC RPG Tome of Adventure Volume 4 is a level 4 exploration-style adventure spanning scores of leagues. On the Purple Planet, your characters cross hundreds of miles of alien wasteland, where they face predatory creatures, deadly mushroom jungles, and thousands of factious savage man-beasts locked in an endless war. In the course of the sprawling hex-crawl, characters have the opportunity to assume mastery of their own warbands, pit faction against faction, plumb ancient burial mounds, respect the age-old taboos, and experiment with deadly artifacts - the remnants of the Last War. How characters meet each challenge determines whether they discover the secrets to returning home, or slip beneath the sands of the wastes, succumbing to the perils of the Purple Planet. For those few with the courage to remain, we offer a world for the conquering.

  • av Brendan LaSalle
    155,-

    The future of Xcrawl is in doubt! When influential government forces conspire to bring about the end of Xtreme Dungeon Crawling, it's up to the Xcrawl athletes to save their brand of sports entertainment. Originally run as the Gen Con 2024 tournament, you can now bring this electrifying Xcrawl adventure home. XCC #7 Save Xcrawl! is a 36-page adventure designed for 2nd-level PCs and is intended for use with the Xcrawl Classics RPG core rulebook. It can be played as part of an ongoing XCC campaign or as a tournament adventure where teams of players compete in true Xcrawl style for prizes and fame.

  • av Goodman Staff
    145,-

  • av Harley Stroh
    255,-

    The classic adventure, now available as a hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!

  • av Harley Stroh
    339,-

    The classic adventure, now available as a limited foil-enchanced hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!

  • Spara 17%
    av Eric Bloat
    705,-

    Evolved is a superhero tabletop roleplaying game where players take on the roles of super-powered heroes who must use these powers to fight for their survival across two timelines, the modern day and the near future post-apocalyptic future. The discovery of these super-powered heroes, the Evolved, is met with fear and hatred by normal humans, who are not ready for their species to jump forward in evolution. This fear leads to an all-out war so destructive it tears a hole in the fabric of time itself, allowing for time travel by both sides. This core rulebook contains everything you need to play except dice and paper. All the rules for creating characters, playing the game, setting information, evolved powers, equipment, and adversaries are all fully detailed. Evolved is Powered by DCC RPG; thus, it is compatible with the Dungeon Crawl Classics Role-Playing Game and easy for anyone familiar with popular roleplaying games to pick up and learn.

  • av Edgar Johnson
    179,-

  • Spara 10%
    av Harley Stroh
    549,-

    Prepare for Harley Stroh's sword-and-planet fantasy epic! Your characters are cast across the cosmos to a foreign world. Left to die beneath a weirdling sun and its sickening rays, their survival depends as much upon a quick wit as a quick blade. Even the finest chain hauberk must fail beneath the crush of an alien horde. DCC RPG Tome of Adventure Volume 4 is a level 4 exploration-style adventure spanning scores of leagues. On the Purple Planet, your characters cross hundreds of miles of alien wasteland, where they face predatory creatures, deadly mushroom jungles, and thousands of factious savage man-beasts locked in an endless war. In the course of the sprawling hex-crawl, characters have the opportunity to assume mastery of their own warbands, pit faction against faction, plumb ancient burial mounds, respect the age-old taboos, and experiment with deadly artifacts - the remnants of the Last War. How characters meet each challenge determines whether they discover the secrets to returning home, or slip beneath the sands of the wastes, succumbing to the perils of the Purple Planet. For those few with the courage to remain, we offer a world for the conquering.

  • av Jennell Jaquays
    135

    Hellpits of Nightfang is a 24-page softcover adventure for 5th-level characters, and is a DCC RPG conversion of the Jennell Jaquays classic adventure of the same name.

  • av Jennell Jaquays
    135

    Hellpits of Nightfang is a 32-page softcover adventure for 9th-level characters, and is a 5E conversion of the Jennel Jaquays classic adventure of the same name.

  • Spara 13%
    av Jennell Jaquays
    635,-

    The Caverns of Thracia is an homage to the classic adventure and is a full DCC RPG conversion, plus additional all-new material. A two-volume set presented in a slipcase, these books contain a reprint of the original adventure plus essays from industry luminaries (Volume 1), plus a full DCC RPG conversion of the classic adventure (Volume 2), and expanded dungeon levels and wilderness locales.

  • Spara 13%
    av Jennell Jaquays
    635,-

    The Caverns of Thracia is an homage to the classic adventure and is a full 5E conversion, plus additional all-new material. A two-volume set presented in a slipcase, these books contain a reprint of the original adventure plus essays from industry luminaries (Volume 1), plus a full 5E conversion of the classic adventure (Volume 2), and expanded dungeon levels and wilderness locales.

  • av Terry Olson
    165

    Cabals of magicians vie for a powerful magical artifact known as "the God Husk" in this dimensions-spanning adventure set in Jack Vance's Dying Earth. Originally run as the 2023 Gen Con tournament, this adventure pits scheming wizards against one another. Will the PCs triumph or be lost among the bubbles of time and space?

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