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  • - For Advanced Projects and Large Development Teams
    av Todd Tomlinson
    925

  • - Physics, Math, Engineering and Geology Models
    av Joan Horvath & Rich Cameron
    465,-

    3D Printed Science Project Volume 2 describes eight open-source 3D printable models, as well as creative activities using the resulting 3D printed pieces.

  • - A Guide to Game Design, Development, and Marketing
    av Adam Sinicki
    739

  • - Deploying Identity and Access Management with Free Open Source Software
    av Michael Schwartz & Maciej Machulak
    799

    Leverage existing free open source software to build an identity and access management (IAM) platform that can serve your organization for the long term.

  • - A Practical Guide to Moving Your Website to AWS
    av Jason Nadon
    679

  • - Successfully Distribute Apps
    av Hagop Panosian
    609,-

  • - Pythonic Solutions to Common Problems
    av Wessel Badenhorst
    529,-

    Become a better, more productive programmer through a series of projects that will help you deeply understand and master each of the design patterns covered.

  • - Best Practices for Designing High Volume Websites
    av Chander Dhall
    465,-

    and internationally-acclaimed speaker, Chander Dhall, demonstrates current website design scalability patterns and takes a pragmatic approach to explaining their pros and cons to show you how to select the appropriate pattern for your site.

  • - Leveraging the JavaFX APIs
    av Wallace Jackson
    859

  • - A Problem-Solution Approach
    av John Ciliberti
    1 009

  • - Programming for All Ages
    av Eduardo A. Vlieg
    559,-

  • - Rethinking Macroeconomic Policy and Economic Theory
    av Kariappa Bheemaiah
    355

  • - A Projects-based Guide for UI/UX Designers
    av James Cabrera
    425

  • av Jeff Levinson & David Nelson
    879,-

    This book provides readers from any background with the information that they need to implement Visual Studio Team System 2005 swiftly and effectively whether they be architects, developers, project managers or testers.

  • av Serge Lidin
    939,-

    This book gives readers inside information on the architecture of .NET 2.0 IL (Intermediate Language), straight from the most reliable possible source - Serge Lidin, the language's designer.

  • av Mahesh Chand & Mike Gold
    795,-

    Authors Chand and Gold also show C# programmers how to work with XML classes and how to integrate XML into the ADO.NET architecture. The book provides programmers with handy ideas about taking advantage of the VS.NET IDE and how you can tie your data to the myriad of powerful controls including the multi-faceted Data Grid.

  • - A Guide for Administrators, Developers, and DevOps Engineers
    av Nikolas Charlebois-Laprade
    919

    Explaining the concepts behind PowerShell, this book uses real-world examples and scripts to introduce PowerShell operations in the context of deploying, migrating, managing, and monitoring SharePoint 2016. It is aimed at Administrators, developers and DevOps engineers working with SharePoint 2016. No experience with PowerShell is required.

  • - Learn advanced editing techniques to dramatically speed up your workflow
    av Jarle Leirpoll
    1 479

  • - Quick Reference Guide to Cloud Solutions
    av Okcan Yasin Saygili
    465,-

  • - A Practical Approach
    av James E. McDonough
    875,-

  • av Bart Farkas & Jeff Govier
    349,-

    Home theater enthusiasts with basic technical PC skills are shown how to set up an HTPC entertainment center.

  • av Gregory Junker
    719 - 805,-

    This is a detailed guide to the cross-platform Object-Oriented Graphics Rendering Engine (OGRE) 3D engine. The authors begin with obtaining the source code, move on to using the rendering library, and conclude with the polishing of the final application.

  • - Building Real-World Big Data Systems on Azure HDInsight Using the Hadoop Ecosystem
    av Vinit Yadav
    695,-

    Get a jump start on using Azure HDInsight and Hadoop Ecosystem components. As most Hadoop and Big Data projects are written in Java, Scala or Python, this book minimizes the effort to learn another language and is written from the perspective of a .NET developer. Hadoop components are covered, and code samples are written in .NET only.

  • - A Practical Implementation Guide to Predictive Data Analytics Using Python
    av Manohar Swamynathan
    739

    Exploring fundamental to advanced topics, this book s approach is based on 'Six degrees of separation', which states that everyone and everything is a maximum of six steps away. It also covers advanced text mining techniques, neural networks and deep learning techniques, and their implementation. The code will be available as iPython notebooks.

  • - Why Some Brands Will Thrive in E-Commerce and Others Won't
    av David Feinleib
    465,-

  • - Techniques and Effects
    av Matt Kloskowski
    1 039

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  • av Dave Baum
    409,-

    The second edition of Baum's Definitive Guide to LEGO MINDSTORMS has been updated for RIS 2.0.

  • av Ben Tyers
    679

    Push your GameMaker programming skills to the edge with 100 programming challenges using the popular GameMaker: Studio and GML. Each challenge includes an outline of the challenge, a scoring and time guide, useful GML code, and a working example provided in GMZ format. For more advanced programmers, each challenge comes with an additional task to complete.Think you're a good GameMaker game application developer or programmer? Think again with this awesome book!What You'll LearnUpgrade your skills with each specific game application coding challengeCreate many different game events, action or scenariosCode for many different kinds of game applications or themes from space to adventure to sports to fantasyWho This Book Is ForGameMaker and GameMaker: Studio users and coders.  

  • - Design and build hardware interfaces for the Raspberry Pi
    av Warren Gay
    715,-

    Design and build custom hardware interfaces for the Raspberry Pi and discover low cost display and sensor options for embedded system projects. With this book you'll master 12C communications using Raspbian Linux in C++ and perform ADC and DAC experiments. You'll experiment with debounce buttons and switches using hardware and software solutions. Develop flywheel rotary encoder effects for ease of tuning and construct a hardware interface to the Music Playing Daemon (MPD) with developed software. Discover how to add your own hardware keypad for remote combination lock applications. Custom Raspberry Pi Interfaces offers a thorough chapter on interfacing 5-volt systems to 3.3-volt Raspberry Pis designed to expand your choice of peripheral options. Ready to go C++ programs involving GPIO and I2C peripherals are provided. This book also explores ADC, DAC, rotary encoders, CMOS shift registers. I2C I/O extenders. What you'll learn:Build simple, low cost input/output interfaces including rotary encoders Interface with 5-volt devices from a 3-volt Raspberry Pi system Apply analog to digital and digital to analog conversions on the Pi Read potentiometers (volume control) from the Pi Determine step, directions, and velocity of a rotary encoder Perform remote interfacing using the I2 PCF8574 chipWork with external CMOS devices like the 74HC595 (in C++)Who this book is for:Students and hobbyists interested in building custom interfaces for their Raspberry Pis.

  • - Tips, Techniques, and Workarounds for Formatting Across Your Devices
    av Ted Padova
    995,-

    Expand your skills for laying out and formatting documents and eBooks deployed for screen viewing on computers, tablets, and smart phones. The book covers how to add interactivity to reflowable and fixed layout eBooks, interactive PDF documents, and take advantage of Adobe's new Publish Online (Preview). Tips, techniques, and workarounds offer you a comprehensive view at adding interactivity to any kind of document and deploy them on social media and web sites.Learn essential skills for composing documents in Adobe InDesign, how to work with styles, format text and graphics, work with rich media, create multi-state objects, hyperlinks, and animations. What You'll Learn:Set up documents for interactive digital publishingCreate Animations in InDesignBuild and work with Multi-State ObjectsWho This Book Is ForGraphic designers, book designers, and publishers

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