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  • - Develop quality game components and solve scripting problems with the power of C++ and UE4, 2nd Edition
    av John P. Doran, Stephen Whittle & William Sherif
    585,-

    Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games ...

  • av Stephen Whittle & William Sherif
    725,-

    With more than 100 practical recipes, this cookbook will help you get to grips with techniques to use the power of C++ scripting while developing games with UE4. You'll gain actionable information about scripting games with UE4 and manipulating the game and the development environment using C++.

  • av William Sherif
    649,-

    Learn C++ programming with a fun, real-world application that allows you to create your own games!Key Features Be a top programmer by being able to visualize programming concepts; how data is saved in computer memory, and how a program flows Keep track of player inventory, create monsters, and keep those monsters at bay with basic spell casting by using your C++ programming skills within Unreal Engine 4 Understand the C++ programming concepts to create your own gamesBook DescriptionUnreal Engine 4 is used to create top notch, exciting games by AAA studios, and learning to program in C++ needs some serious motivation.Learning C++ by Creating Games With UE4 will start with the basics of C++: installing a code editor so you can begin to write C++ code. You will then learn how to write small, self-contained C++ programs that show you how to use the C++ language, without overwhelming you with too much code at the beginning. As we dig into more advanced C++ concepts, you will start to explore the functionality the UE4 engine has to offer. You will use the UE4 editor to create your own world, and then program in some seriously fun gameplay. By the end of this book, you should have a good grasp of how to program in C++.What you will learn Visualize and truly understand C++ programming concepts, such as how data is saved in computer memory and how program flow works Write reusable code by grouping lines of code into functions Learn how inheritance works-how traits of a base class are passed on to derived classes Learn about dynamic allocation of new memory for your program Design your own world using the UE4 editor Practice programming by coding behaviors into your game world, including player inventory tracking, monsters, and NPCs

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