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  • av Michael Curtis
    135,-

    A Level 1 Adventure for DCC RPG Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice... Frozen in Time is a level 1 adventure for any DCC RPG campaign. It also includes new material for judges who want to send their adventurers in a Stone Age setting! Includes expanded mini-campaign setting, The Forlorn North.Please note: digest-sized edition is shrunk from regular-size edition so font size is quite small.

  • av Michael Curtis
    135,-

    A Level 3 Adventure for DCC RPG Evil lurks beneath the ocean! For years it has slumbered, but now it rises once again, threatening to wash over the surface world like a monstrous wave. Only a handful of stalwarts stand between the nefarious schemes of the deep and a world drowned in sorrows, but first they must navigate a wizard's sanctum, a magical prison, and the most unusual dungeon they've ever faced! Can they stem the tide in time or will they lose themselves forever to the Sea Change curse?

  • av Michael Curtis
    135,-

    A Level 4 Adventure for DCC RPG The mad wizard Emirikol is terrifying the city! Striking without reason and sending his winged apes to slaughter the populace, the famous archmage has gone too far. Now a coffer of jewels is offered to those who would dare defeat him. The ever-changing walls of his Shifting Tower are guarded by a host of diabolical traps, fiendish guardians, and unimaginable terror. Will your adventurers come out victorious...or lose their very souls in the attempt?

  • av Michael Curtis
    255,-

    A Level 1 Adventure for DCC RPG Eons-old secrets slumber beneath the forbidden Ghost Ice. Since the time of the Elders, the local tribes have shunned the crawling glacier, knowing it as taboo land that slays all who tread its frigid expanse. Now, the Ghost Ice has shattered, revealing hints at deeper mysteries entombed within its icy grasp. Strange machines and wonderful horrors stir beneath the ice... Frozen in Time is a level 1 adventure for any DCC RPG campaign. It also includes new material for judges who want to send their adventurers in a Stone Age setting!

  • av Michael Curtis
    135,-

    A Level 3 Adventure for DCC RPG For as long as men remember, the Lord of Evil Amphibians carried out unspeakable rites in his squatting temples situated far from civilization. Tales of human sacrifice, squirming servants, and rich but loathsome treasures were whispered of his followers. Now, unexpectedly, his servants have seemingly vanished, leaving behind their fanes to molder in the marshes. A brave band of adventurers gathers to explore one such tabernacle, eager to discover what riches--and terrors--the Lord of Evil Amphibians has left behind....

  • av Michael Curtis
    185,-

    Goodman Games is proud to present DCC #107 Forgotten Dangers, an anthology of adventures for Dungeon Crawl Classics RPG. This book contains six long-unavailable adventures that invite adventurers inside the Gnole House, take them to visit the Abbot of the Woods, try and avoid becoming Man-Bait for the Soul Stealer, and more. DCC #107 Forgotten Dangers is a 56-page compilation of adventures the previously appeared in earlier printings of the DCC RPG core rulebook and in Quick-Start Rules, making them hard to find these days. This book contains six adventures, intended for characters of level 1 to 3, all in one handy collection perfect for experienced judges and newcomers alike.

  • av Michael Curtis
    189,-

    Goodman Games presents Dungeon Delves, an adventure companion to Dungeon Denizens, for your 5E or DCC RPG game. Can you solve you solve the mystery in Tears of the Goddess? Or perhaps your characters attempt to plunder the Vault of Doors. Dungeon Delves is a 40+ page softcover of 2-page adventures set in a wide variety of environs for various character levels. Each Delve features one or more monsters from Dungeon Denizens, a map, an illustration, and 3 to 5 encounter areas. These Delves are perfect for one session of play. This book is system-neutral and can be used for your 5E or DCC RPG game, along with a copy of Dungeon Denizens.

  • av Michael Curtis
    635,-

    Goodman Games presents Dungeon Denizens, 500+ fully developed monsters for your DCC RPG game. A judge armed with this book, along with a vivid imagination, will be armed to craft thoughtful, challenging encounters for even the most skilled and demanding players. The next time your characters pry open a stuck dungeon door, surprise them with one of these Dungeon Denizens! Dungeon Denizens is a 500+ page hardcover of foes encompassing a wide range of monsters. Each entry includes brand-new full-color art, fully developed DCC RPG statistics, plus notes on ecology, evocative lore, and tactics. Appendices include new monster tables including random encounters, critical hits, and ways to make these curious creatures even more unique in you DCC RPG campaigns.

  • av Michael Curtis
    729,-

    Goodman Games presents Dungeon Denizens, 500+ fully developed monsters for your 5E game. A Game Master armed with this book, along with a vivid imagination, will be armed to craft thoughtful, challenging encounters for even the most skilled and demanding players. The next time your characters pry open a stuck dungeon door, surprise them with one of these Dungeon Denizens! Dungeon Denizens is a 500+ page hardcover of foes encompassing a wide range of challenge ratings, from 0 to 30. Each entry includes brand-new full-color art, fully developed 5E statistics, plus notes on ecology, evocative lore, and tactics. Appendices include summaries of the foul critters contained in this mammoth book, organized by type, terrain, and challenge rating.

  • av Michael Curtis
    255,-

    Goodman Games closes the book on another year with our annual yearbook release. This annual release from Goodman Games is one part new gaming material, one part retrospective, and one party celebration of all the cool things Goodman Games and its fans accomplished during past year. The 2022 Yearbook contains a bevy of information both entertaining and useful. Within its pages, you'll find interviews, art galleries, new monsters for both Dungeon Crawl Classics and 5e campaigns, two new adventures for 5e and DCC RPG, photographs, random tables, and more! No matter if you like your dice traditional or funky, the Goodman Games 2022 Yearbook makes a handy addition to any gaming library. Don't let time pass you by. Pick up your copy today! Celebrate the great year of gaming that was 2022 with this terrific compilation of all-new material.

  • av Michael Curtis
    155,-

    "Living in the Philippines" is a captivating Kindle ebook that chronicles the extraordinary experiences of a foreigner who embraces a new life in the enchanting archipelago. Through vivid storytelling and personal reflections, this book provides an engaging account of the author's journey, offering readers a unique perspective on the joys, challenges, and discoveries of living in the Philippines.Join the author as they embark on a transformative adventure, navigating the intricacies of Filipino culture, traditions, and everyday life. From bustling cities to idyllic rural communities, the author delves into the diverse tapestry of Philippine society, forging meaningful connections and immersing themselves in the warmth and hospitality of the Filipino people.Through the author's eyes, readers will gain a deeper understanding of the cultural nuances and customs that shape Filipino society. Experience the vibrant festivals that bring communities together, savor the tantalizing flavors of Filipino cuisine, and witness the resilience and spirit of the Filipino people in the face of challenges. With honesty and empathy, the author shares their personal growth and the invaluable lessons learned from embracing a foreign land as their own.Beyond cultural exploration, "Living in the Philippines" also invites readers to discover the breathtaking natural beauty that defines the country. Dive into azure waters teeming with marine life, traverse emerald rice terraces, and explore pristine beaches fringed with swaying palm trees. Through vivid descriptions, the author captures the allure of the Philippine landscape and its role in shaping a unique way of life.Whether you're considering a move to the Philippines, a travel enthusiast seeking to uncover hidden gems, or simply curious about life in a foreign land, this Kindle ebook offers an enriching and immersive reading experience. "Living in the Philippines" celebrates the beauty of cultural diversity, the resilience of the human spirit, and the transformative power of embracing a new home. Step into the author's world and discover the Philippines like never before.

  • av Michael Curtis
    615,-

    Original essays by various scholars on the questions of whether there are new forms of antisemitism, whether there has been a resurgence of antisemitism in the current age, and whether critical attitudes towards Zionism or opposition to the State of Israel and its policies have given new impetus to antisemitism. The contributors also examine the complex relationship between the State of Israel and the Jewish community worldwide

  • av Michael Curtis
    1 895,-

  • - In the Time of Shardfall - Fifth Edition
    av Michael Curtis
    245,-

  • - In the Time of Shardfall - Swords & Wizardry
    av Michael Curtis
    245,-

  • - Sorel, Barres and Maurras
    av Michael Curtis
    755,-

    The Third Republic of France was characterized by weak and short-term governments. This book presents a study of three writers, Charles Maurras, Maurice Barres, and Georges Sorel, their writings in the years between 1885 and 1914, and their reactions to the deficiencies they saw in the Third Republic and in the system of French democracy.

  • - Sorel, Barres and Maurras
    av Michael Curtis
    1 859,-

    The Third Republic of France was characterized by weak and short-term governments. This book is a study of three writers, Georges Sorel, Maurice Barres, and Charles Maurras, their writings in the years between 1885 and 1914, and their reactions to the deficiencies they saw in the Third Republic and in the system of French democracy.

  • av Michael Curtis
    699,-

    Will animosity towards Jews and the State of Israel never end? This book ventures to rectify the misrepresentations, propaganda, obsessions, and falsifications widely disseminated in the media and public discourse, explaining the motivations behind them

  • - Sorel, Barres, and Maurras
    av Michael Curtis
    1 445,-

    .,."the study leaves little to be desired in terms of its purpose. It is an interesting and stimulating contribution to the literature on French political and social theory."-American Historical Review

  • - Sorel, Barres and Maurras
    av Michael Curtis
    585 - 1 425,-

  • av Michael Curtis
    1 829,-

    Will animosity towards Jews and the State of Israel never end? This book ventures to rectify the misrepresentations, propaganda, obsessions, and falsifications widely disseminated in the media and public discourse, explaining the motivations behind them

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