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  • av Gillian Rubinstein
    269,-

    Andrew has never seen a computer game like Space Demons before-a mysterious experiment, captivating in every way, blurring the boundaries between the real and the virtual. At first it's a refuge for Andrew and his friends-from school, their families, the uncertain future. But as the problems of their lives weave into its fabric and the space demons begin to creep into the real world, they can no longer afford to treat it as a game.Winner Children's Peace Literature Prize · SA Festival National Children's Book AwardHonour Book Children's Book Council Book of the Year Older Readers

  • av Gillian Rubinstein
    269,-

    An enthralling new computer game arrives from the creator of Space Demons. Andrew can't resist it, and neither can his friends-or his enemies. Skymaze doesn't just pull its players into the game; it extends out into their world, appearing when they are at their most desperate, with life-or-death consequences.Andrew, Ben, Elaine and Mario will need all of their skill, their intelligence and their empathy to survive the game and its dangerous new players.Shortlisted SA Festival National Children's Book Award · Children's Book Council Book of the Year Older Readers

  • av Gillian Rubinstein
    269,-

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