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Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
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  • av Dr Gareth Moore
    125,-

    Whether you are new to puzzling or simply looking for a new challenge, sharping your thinking with the number games in this fun - but fiendish - book.

  • av Logan Bonner
    339,-

    Survival in a world beset by magic and evil takes more than a lucky roll of the dice. Pathfinder Player Core 2 significantly expands options available to Pathfinder players, giving them the edge to take on any adventure. This 320-page hardcover rulebook remasters 8 classes from Pathfinder Second Edition, providing everything you need to create a wide array of new characters, ready to take on the world. It also includes more than 40 archetypes, expanded ancestries, and tons of feats, spells, and alchemical items to provide a near-endless array of exciting options for every Pathfinder character! Pathfinder Player Core 2 is the fourth core rulebook for the fully remastered Pathfinder Second Edition RPG! These rules are compatible with previous Pathfinder Second Edition rulebooks, incorporating comprehensive errata and rules updates and some of the best additions from later books into new, easier-to-access volumes with new presentations inspired by years of player feedback. Along with the Player Core, GM Core, and Monster Core, these books provide a new foundation for the future of tabletop gaming! The pocket edition presents the same contents as the standard edition in a smaller sized softcover for a lower price and better portability. The ideal character option resource for players looking to move beyond Pathfinder Player Core. Pathfinder Player Core 2 includes: - Eight fully detailed classes, including the alchemist, barbarian, champion, investigator, monk, oracle, sorcerer, and swashbuckler, each with multiple character paths, multiclassing options, and dozens of feats! - Expanded ancestry options include the catfolk, hobgoblin, hyena-like kholo, kobold, lizardfolk, ratfolk, tengu, and frog-like tripkee alongside three versatile heritages--the dhampir, duskwalker, and all-new dragonblood heritage! - More than 40 archetypes, allowing you to further customize your character's story and abilities. Turn your hero into an aerial acrobat, a high-riding cavalier, a treacherous pirate, and so much more! - Spells, alchemical items, and magic items to round out the new classes and to provide some new tricks to the classes from Pathfinder Player Core.

  • av Eric Saunders
    125,-

    Take a trip to the exciting botanical world of the UNESCO World Heritage Site, Kew Gardens, without ever leaving the comfort of home with Kew Gardens Crossword Puzzles. With inspiring quotes dotted throughout on botanical themes, and an extra botanical-themed clue for each crossword, this crossword collection is perfect for any plant lover.

  • av Anne Rooney
    245

    This full-colour book-and-card set is packed with extraordinary true facts and misleading red herrings. Can you tell which is which? The answers are sure to surprise you! Grab this family-friendly game to pep up a party, to make long journeys fly by or to brighten up a rainy day.

  • av Rob Meyerson
    169

    This is a book of gramograms, little word puzzles where letters, numbers, and everyday symbols are spoken out loud to form words and sentences. Gramograms have been around for ages, but the first person to pair them with drawings was New Yorker cartoonist William Steig, in his classic 1968 book CDB! (See the Bee!).These days, with the ubiquitousness of shorthand texting and the familiar "at" symbol in email addresses, we all have a bit more gramogram experience, whether we realize it or not. AB@C builds on the form that Steig revolutionized with all-new gramograms--new words, new settings, and a few new symbols--each accompanied by a New Yorker-style cartoon that gives comedic context for the caption. (For instance, the book's cover art, a drawing of a bumblebee in a boat on the ocean, helps reveal the translation of AB@C: "A bee at sea.")

  • av Jasmine Cho
    199,-

  • av John Parkinson
    249

  • av Rachel Warrillow
    265,-

    With 17 step-by-step projects, discover the art of paper quilling based around the four seasons.If you're new to the art of paper quilling, these season-themed tutorials will teach you the basics and help you refine your skills, working from patterns such as a spring rabbit through to a summer dragonfly, an autumn pumpkin and a winter snowflake. You can then follow the design for a mandala that brings all four seasons into one piece! Inspired by nature, wildlife, weather and food, the designs and advice will help you become confident in basic quilling techniques, with each season containing one quick and easy project, two intermediate options, and one longer and more involved piece. The designs can be applied to cards, gift tags, magnets, hanging decorations, in shadow box frames and more, so gather up your paper strips and glue, and use this guide as the start of an inspirational journey.

  • av Mike Hutchinson
    239,-

    A World War II tabletop miniatures naval wargame set in the Pacific.

  • av PeopleFun
    145,-

    Wordscapes, the top-rated word game played by more than 14 million fans, is now a puzzle book with the same word challenging fun! Wordscapes combines the best of word search, anagrams, and crosswords! Challenge your brain and vocabulary by connecting letters to find as many hidden words as you can, then fill-in the crossword grids to complete each puzzle. Organized by difficulty level, these 250 anagram word puzzles start easy but ramp up fast! Sharpen your mind, improve your smarts, and enjoy the challenge of these addicting word puzzles.

  • av PeopleFun
    145,-

    Wordscapes, the top-rated word game played by more than 14 million fans, is now a puzzle book with the same word challenging fun! Wordscapes combines the best of word search, anagrams, and crosswords! Challenge your brain and vocabulary by connecting letters to find as many hidden words as you can, then fill-in the crossword grids to complete each puzzle. Organized by difficulty level, these 250 anagram word puzzles start easy but ramp up fast! Sharpen your mind, improve your smarts, and enjoy the challenge of these addicting word puzzles.

  • av David McPherson
    195,-

    Tee off your season with 101 delightful trivia on the greatest game.Did you know a Canadian coined the term "mulligan" -- a noun meaning a "do-over" many recreational golfers take on the first tee after an errant drive? How about this: the creators of one of the greatest board games ever, Trivial Pursuit, also built a devilish golf course north of Toronto. Fact: the world's most expensive golf course that is open to the public will set you back $1,000 to play just one round. Here's one more: Scotland, where golf was invented in the Middle Ages, later banned the sport -- not just once, but three times.In 101 Fascinating Golf Facts, author, historian, and award-winning golf journalist David McPherson shares these stories and 97 more tales that illustrate the sport's rich history. Golf lovers and trivia buffs alike will love learning about these interesting and fun facts.

  • av Katherine Seaton
    379 - 1 089,-

  • av Harley Stroh
    255,-

    The classic adventure, now available as a hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!

  • av Harley Stroh
    339,-

    The classic adventure, now available as a limited foil-enchanced hardcover! Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure! This hardcover version also contains a gallery of alternate covers from previous printings, an essay on Doug Kovac's "Reverse Sailors", an interview with adventure creator Harley Stroh, original sketch maps, and more!

  • av Delayed Gratification
    169

    Misc. is a playful and modern take on the classic Miscellany: a highly entertaining and unapologetically arbitrary collection of curious facts. In one slim, pocket-sized volume you can learn: - How many spiders have been to space? - What removing goal keepers would do to the Premier League table? - What is the sausage count of novelty Christmas hits?- What is the location of the UK's most godless city?Misc. will spark a million spirited pub and dinner table conversations, as well as prompting overly long stays and irrepressible guffaws in toilets across the globe. Designed to be dipped into and revisited time and time again, this repository of things you didn't know you needed to know.

  • av David Heading
    269,-

    A guide to solo wargaming that offers tips and tricks to beginners and seasoned veterans.This practitioner's guide to solo wargaming offers comprehensive coverage of the subject, showing how it can be a fascinating complement to social gaming or an entire hobby in its own right. This book integrates ideas from across the hobby to discuss various aspects of gaming alone across all manner of conflicts, whether land, sea or air and in any historical period or imagined setting. Starting with the fundamental question of why people play solo wargames, David Heading lays out the various advantages and disadvantages. He also considers such questions as whether to 'play both sides' or to command one army against an 'automatic' opponent, giving various ideas on how to control or program the responses of the opposing force with dice, cards or by other means. There is advice on how to construct challenging and interesting scenarios for one-off engagements, whether these are skirmishes or major battles, historical events or more generic ones, and how to combine these tactical actions into wider campaigns, involving grand strategy, logistics and other factors. Tips on sustaining interest through such activities as recording results, writing campaign diaries and online blogs will help you enrich your hobby. The author has been playing solo wargames for forty years and shares the secrets of happy solo gaming. Packed full of common-sense advice and inspiration, it offers plenty of value to the beginner and the seasoned veteran alike.

  • av Wayne Gould
    135

    The perfect stocking-filler for the puzzle fans in your family.Su Doku took the world by storm in 2004 when Wayne Gould published his first series of puzzles in The Times. Marking 20 years since this phenomenon Wayne has hand-selected 300 of his original puzzles for this special anniversary collection.The ideal gift for every fan of Su Doku.

  • av Warlord Games
    339,-

    A detailed guide to the German forces in Bolt Action: Third Edition, containing updated special rules, unit entries, and Theatre Selectors.This new and revised supplement for Bolt Action: Third Edition provides players with all of the information they need to command Germany's military might. Detailed unit options and theatre selectors allow players to build armies for any of Germany's campaigns, from the Blitzkrieg against Poland and France, through North Africa and the Eastern Front, to the fall of Normandy and the defence of Germany.

  • av Flightradar24
    239

    The first ever puzzle book from Flightradar24

  • av The Times Mind Games
    125,-

    Challenge yourself with word puzzlesThe Times Crossword is the most famous in the world. Test your word power with this classic collection of 100 cryptic puzzles compiled by the Editor of The Times Crossword.

  • av Jonathan Green
    179 - 319,-

  • Spara 21%
    av Jonathan Green
    1 059,-

  • av Christopher J. Yates
    189,-

    The murderers have committed the crimes, now it's up to you to put in the time to solve each of the heinous homicides, revealed via 100 puzzles. Using your logical powers of deduction, can you play detective and help put the killers behind bars?5 Minute Murder features 100 logic and code-based murder-mystery puzzles, skillfully compiled by acclaimed US psychological thriller writer Christopher J. Yates and puzzle expert Bruce Pitchers.Each murder-based puzzle forms part of a complete storyline set across one of 10 scenarios, including the dreaming spires of Oxford University, the City of London's stuffy gentlemen's clubs and the gritty streets of New York.5 Minute Murder combines classic logic problems and code-cracking with Christopher J. Yates's crime-writing to create a sleuthing experience that's perfect for all puzzle and whodunnit fans. If you're an armchair detective with a 5-minute coffee break to spare, can you crack the case? Just don't make your answer a stab in the dark!Praise for the work of Christopher J. Yates:"A new Stephen King, albeit with a British accent." - New York Post

  • av Joseph A. (Author) McCullough
    289,-

    A fast-paced miniatures game of whimsical fantasy jousting.Grab a lance, jump on your mount, and get ready to joust!While the Hairfoot halflings typically prefer eating and drinking to strenuous exercise, one thing that is sure to stir them from their armchairs is the noble sport of Hairfoot Jousting. Small teams take to the field on the backs of various unruly mounts - pigs, turkeys, sheep, and more - to tilt against their rivals, striving to knock them to the ground with their blunt lances. For the victors: fame, glory, and perhaps a new pair of gardening gloves. For the defeated team... well, everyone loves an underdog, so they'll have more fans cheering them on next time!Hairfoot Jousting is a quick and simple tabletop miniatures game in which players seek to lead their teams of three to victory in tournaments or over the course of a season. Play on some of the most famous pitches to grace the sport, such as Baker's Run, The Puddles, and Barrel Bottom, each with their own special challenges. Point your jousters in the direction of their opponents and hope their mounts don't have their own ideas! In Hairfoot Jousting, sportsmanship and a sense of humour are as valuable as skill or luck - after all, it's joust a bit of fun.

  • av The Sun
    125,-

    Challenge your brain with word puzzlesThe Sun presents this cracking collection of 250 fun, quick crosswords so you can while away your leisure time at home. Wherever you are, Britain's bestselling daily ensures you will always have a quick and enjoyable brain challenge to hand.

  • av The Sun
    125,-

    Challenge yourself with word puzzlesCalling all word search wizards! Here are 300 entertaining new puzzles that will have you hunting for hours.

  • av The Times Mind Games
    125,-

    Challenge yourself with number puzzlesPreviously unpublished quality Su Doku grids from The Times, which help develop your skills to take on Extreme Su Doku.

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