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Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
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  • av Nick Arnold
    125,-

  • av Igloo Books Ltd
    169

  • av The Times Mind Games
    125,-

  • av The Times Mind Games
    125,-

  • av The Times Mind Games
    125,-

  • av Ben Schott
    289,-

  • av Nathan Joyce
    145,-

    The next instalment in Pavilion's chart-topping activity book series by Sunday Times bestselling author Nathan Joyce

  • av Dr Gareth Moore
    169

    Sit back and relax with this cosy collection of word searches and colouring, with over 100 puzzles to solve. The perfect book for adults who want to embrace the cosy life.

  • Spara 12%
    av Didier Andres
    415,-

    Illustrated reference work for all the types of tractor trucks and trailers that kept the U.S. Army supplied during World War II.

  • Spara 12%
    av Romain Cansiere
    415,-

    Fully illustrated reference work on the systems of tank markings used by USMC combat units throughout the campaigns of the Pacific War.

  • av The New York Times
    255,-

    Let your love for puzzles blossom!Bask in the spring weather with this huge volume of 200 New York Times Games crosswords that increase in difficulty as you go.Features:¿ 200 easy to hard New York Times Games puzzles ¿ Hours of fun solving with fresh, lively wordplay ¿ Created by the world's top crossword puzzle constructors

  • av Steven Marr
    189,-

    Ancient wisdom. Modern relevance. Enduring genius.The Roman Empire's brilliance is far from ancient history. The Roman Empire Got It Right is your passport to the past that built the future-from engineering marvels like aqueducts, concrete, and sewer systems to groundbreaking advances in health care, law, language, and even your favorite guilty pleasures (street food and wine bars may be its highest achievements). Discover the surprising ways ancient Rome shaped the modern world:- Architectural feats like domes, amphitheaters-oh, and bathrooms- The secret that transformed elections forever- Rules of law that flipped the script on justice- Organizing principles from calendars to street layouts- Torch signals that functioned just like text notifications- Epic entertainment events-from "ultimate" boxing to stadium sea battlesWhether you're a history buff, a trivia fan, or just curious about why ancient Rome stays on our minds, this book delivers centuries of genius in one engaging read.

  • av Jessica Catalan
    339,-

    On the trail of Nizca, the vampire who orchestrated the plan to shroud the sun in shadow, the PCs discover the basement of the central command tower of the former prison. They must ascend the tower from within, fighting past deadly guardians and strange Azlanti magic and machinery, to reach the tower's top where Nizca races to repair their device and successfully blot out the sun so they can reunite with their lover to the east. Can the PCs stop night from falling over Golarion?"To Blot Out the Sun" is a Pathfinder Adventure for four 7th-level characters. This adventure concludes the Shades of Blood Adventure Path, a three-part monthly campaign in which a group of adventurers explore a ruined ancient prison to stop a vampiric threat to cover the skies in shadow. This volume includes a look at a Nin, patron of the campaign's villain and god of mathematical laws of undeath, reveals unsolved mysteries, delves deeper into vampires, and provides a toolbox of magical contraptions and techniques as well as a bestiary of shadowy monsters.Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign.

  • av Jens Andersen
    189 - 335

    ?Absolutely essential reading for every LEGO fan.? ?BlocksThe definitive history of LEGO, based on unprecedented access to the company's archives and rare interviews with the founding family who still owns the company"This book tells the story of how my family built the LEGO brand." ?Kjeld Kirk Kristiansen, former President/CEO of the LEGO Group and 3rd generation ownerIt's estimated that each year between eighty and ninety million children around the globe are given a box of LEGO, while up to ten million adults buy sets for themselves. Yet LEGO is much more than a dizzying number of plastic bricks that can be put together and combined in countless ways. LEGO is also a vision of the significance of what play can mean for humanity.This book tells the extraordinary story of a global company and a Danish family who for ninety years have defended children's right to play?and who believe grown-ups, too, should make the time to nurture their inner child. The LEGO Story is built on Jens Andersen's unique access to LEGO's own archives, as well as on Andersen's extensive conversations with Kjeld Kirk Kristiansen, former president and CEO of the LEGO group and grandson of its founder, Ole Kirk Christiansen.A riveting cultural history of changing generations' views of childhood and the importance of play, The LEGO Story also a fascinating case study of how innovation and creativity helped leaders transform LEGO from a small carpentry business into the world's largest producer of play materials and one of the most beloved brands in the world. Richly illustrated with never-before-seen photos from the family's private archive, this is the ultimate book for fans of LEGO, revealing everything you ever wanted to know about the brand. An International Bestseller

  • av Petroc Trelawny
    199,-

    From Gabriel Fauré to Antonio Vivaldi, George Frideric Handel to Edward Elgar, test your knowledge of renowned composers and their most famous repertoire with this lively and entertaining puzzle book.

  • av David Gentle
    189,-

    The Quizdom of the Crowd is a unique book. It plays with the curious phenomenon that the group knows better than even the smartest individual - an idea familiar as the ‘wisdom of the crowd’.

  • av Yona Lesger
    319,-

  • av Jef Aldrich
    245

    Cheers to RPGs! This new and improved edition of the hit cocktail collection that kickstarted the successful Dungeonmeister series is back with even more fun, RPG-inspired cocktail recipes—including all-new cocktails throughout and a brand-new chapter of zero-proof drinks that still pack a punch!

  • av Daniel Mersey
    339,-

  • av Goodman Staff
    185,-

    2-Page UnderDelves is a compilation of over 20 short adventures set in the expansive passages and caverns of the UnderDeep. Designed for the fifth edition rules, these short encounters are exactly 2 pages long and feature a map, an illustration, and typically 3 to 5 encounter areas, perfect for a single session. Although designed to complement the Terror From the UnderDeep saga, these Delves can be used in any GM's campaign that features subterranean environments. The UnderDeep is a dangerous site, so these Delves skew toward higher-level play (8th or higher level), but several are suitable for lower-level action at the game table.

  • av Harley Stroh
    145,-

    The heroes discover a horde of beastmen inhabiting an ancient keep on a hill. Further investigation uncovers a vile chaos cult and an antediluvian ziggurat deep below in a vast underground sea. The heroes must stop a foul rite at the font of chaos and win the day!

  • av Michael Mearls
    145,-

    The heroes are sent to deal with a pesky ogre maurader. But something is not right. They discover a passage in its lair leading deep into the mountain. Soon they are lost in the vault of an ancient sorcerer whee they are confronted with the terrifying dangers of a lost epoch!

  • av Jeffrey Quinn
    145,-

    Goblin bandits are once again attacking caravans of precious silver. The goblins have taken up residence in abandoned silver mines northwest of Silverton. The heros must explore the mines, where they discover more than just goblin bandits. An unspeakable evil lurks in those forlorn chambers...

  • Spara 11%
    av Malcolm Sheppard
    385,-

    Sword & Planet adventure for the 21st Century! Swords of the Shadow Planet is a complete roleplaying game introducing players to Duar, a lost world hidden from the eyes of Earth. Play sun worshiping aerial nomads, Neandertals transported from Earth's past, heroes of living stone, or intelligent dinosaurs as they unravel the mysteries of the Shadow Planet. Make characters in minutes with the easy-to-learn DARE System and get started right away using the included adventure Scoundrel From Zevar. Is Duar in our solar system? Is it even in our time? Explore its secrets in Swords of the Shadow Planet!

  • Spara 15%
    av Goodman Staff
    619,-

    The Adventure Continues! A collection of 12 short adventures suitable for 1st to 4th-level characters. These adventures feature new monsters, magic items, and spells.

  • Spara 15%
    av Goodman Staff
    619,-

    The Adventure Begins! A collection of 12 adventures suitable for 1st to 2nd-level characters. These adventures feature new monsters, magic items, and spells.

  • Spara 18%
    av Dan Cascone
    795,-

    Explore a region of classical high fantasy with this expansive hardcover guide to six key nations of the Inner Sea. Within the Shining Kingdoms dwell noble knightly orders, proud ancient cultures, and deadly courtly intrigue. Explore Andoran, a bastion of democratic governance and freedom for all; Druma, a trade hub obsessed with material gain; the Five Kings Mountains, home to fractured kingdoms of the dwarves; Galt, a land wracked from violence and revolution; Kyonin, the illusion-cloaked homeland of the elves; and Taldor, the ossified remnants of one of the most powerful empires in the Inner Sea. Each nation features an in-depth history, gazetteer, and a look at a major city to support a grand variety of adventures. > The book also includes a bestiary of monsters inhabiting the region and a gorgeous fold-out poster map to serve as a centerpiece to any Shining Kingdoms campaign! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

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