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Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
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  • - The War of Wheels Between Dinky, Corgi and Matchbox
    av Giles Chapman
    249,-

    The gripping story of the toy car wars: how Dinky, Corgi and Matchbox drove our childhoods!

  • - A Wargame of Napoleonic Gothic Horror
    av Joseph A. (Author) McCullough
    349,-

    As the wars of Napoleon ravage Europe, chaos and fear reign and the darkness that once clung to the shadows has been emboldened. Supernatural creatures - vampires, werewolves, ghouls, and worse take advantage of the havoc, striking out at isolated farms, villages, and even military units. Whether they are pursuing some master plan or simply revelling in their newfound freedom is unknown. Most people dismiss reports of these slaughters as the rantings of madmen or the lies of deserters, but a few know better. The Silver Bayonet is a skirmish wargame of gothic horror set during the Napoleonic Wars. Each player forms an elite band of monster hunters drawn from the ranks of one of the great powers. Riflemen, swordsmen, and engineers fight side-by-side with mystics, occultists, and even those few supernatural creatures that can be controlled or reasoned with enough to make common cause. The game can be played solo, co-operatively, or competitively, with players progressing through a series of interlinked adventures with their soldiers gaining experience and suffering grievous wounds, and their units triumphing. or falling in the face of the shadows. It is a game of action and adventure, where musket and sabre meet tooth and claw.

  • av Paizo Staff
    515,-

    Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume-the Book of Unlimited Magic-presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! Written by Logan Bonner, Mark Seifter, and Amirali Attar Olyaee, Kate Baker, Minty Belmont, Logan Bonner, James Case, Jessica Catalan, John Compton, Katina Davis, Jesse Decker, Chris Eng, Eleanor Ferron, Leo Glass, Joan Hong, Vanessa Hoskins, Jason Keeley, Joshua Kim, Luis Loza, Ron Lundeen, Liane Merciel, David N. Ross, Ianara Natividad, Chesley Oxendine, Stephen Radney-MacFarland, Shiv Ramdas, Mikhail Rekun, Simone D. Sallé, Michael Sayre, Mark Seifter, Sen H.H.S., Shay Snow, Kendra Leigh Speedling, Tan Shao Han, Calliope Lee Taylor, Mari Tokuda, Jason Tondro, Clark Valentine, Ruvaid Virk, Andrew White, Landon Winkler, Tonya Woldridge, and Isis Wozniakowska

  • av Mojang AB
    119,-

    Are you the hero that will end the reign of the evil Arch-Illager? Journey through the world of Minecraft Dungeons in this exciting sticker and activity book, where you'll spot dangerous mobs, protect innocent villagers and unleash a horde of heroes to fight back the sprawl of evil.

  • av Dr Gareth Moore & The National Maritime Museum
    279,-

    A brilliant gift for anyone who wants to test their shipping knowledge with questions that will leave you all at sea!

  • av Critical Role Team
    529,-

    This hardcover art collection features a wide variety of gorgeous illustrations from the Critical Role fan community paired with text by cast members.Journey through Wildemount alongside the motley group known as the Mighty Nein! Encompassing the first chapters of Critical Role's second campaign, this tome illustrates the adventures of our unlikely heroes as they meet in Trostenwald, struggle through a heartbreaking encounter with the Iron Shepherds, and more. Featuring stunning works by artists from the Critter community, Critical Role: The Chronicles of Exandria -- The Mighty Nein is a beautiful way to revisit the origin of the Mighty Nein through the perspective of Expositor Beauregard Lionett and the archivists of the Cobalt Soul.

  • - Fast-play Dice-less Rules for Small-unit Actions from Napoleonics to Sci-Fi
    av John Lambshead
    189,-

    Very fast-play rules for squad-level skirmish wargames.

  • av Bethesda Softworks
    1 015,-

    Presented for the first time ever, the 3 volume set of The Elder Scrolls V: Skyrim Library enclosed in a deluxe slipcase. For the first time, the collected texts from the critically and commercially acclaimed fantasy video game The Elder Scrolls V: Skyrim are bound together in three exciting volumes. Lavishly illustrated and produced, these titles are straight out of the world of Skyrim - and a must for any wandering adventurer. Delve deeper into the lore behind one of the most successful and critically acclaimed fantasy games of all time, Skyrim. Featuring in-game texts on factions, landscapes, creatures, heroes, and dragons.

  • av Mike Doyle
    329,-

    Beautiful LEGO 3: Wild! showcases amazing nature-inspired LEGO masterpieces from artists around the world

  • av Warlord Games
    489,-

    A revised and updated third edition of the best-selling Bolt Action World War II wargaming rules.

  • av Morgan O'Brien
    115 - 169,-

  • - 75 1/4 Simple, Challenging, Go-Anywhere Games & And Why They Matter
    av Ben Orlin
    352,-

    Best-selling author and worst-drawing artist Ben Orlin expands his oeuvre with this interactive collection of mathematical games. With 70-plus games, each taking a minute to learn and a lifetime to master, this treasure chest will delight, educate, and entertain.

  • - How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid
    av Hideo Kojima
    265,-

    The ferociously talented Hideo Kojima, creator of Metal Gear Solid and Death Stranding, shares his perspective on the stories and movies that influence his work!

  • av Paizo Staff
    779,-

    Discover the untold potential of magic! Secrets of Magic, the newest hardcover rulebook for the Pathfinder Roleplaying Game! Secrets of Magic brings the popular magus and summoner classes into Pathfinder Second Edition, unlocking heroes who combine magical might with martial prowess and offering command of a powerful magical companion creature. The lavishly illustrated, 256-page rulebook contains hundreds of new spells with potent offerings for all spellcasting character classes, magic items for any player character, and lore detailing the fundamental structure and theories of magic. A special section within the volume--the Book of Unlimited Magic--presents new methods of spellcasting, with elementalism, geomancy, shadow magic, rune magic, and even pervasive magic to give every place and creature in your game a magical spin! This deluxe special edition is bound in faux leather with metallic deboss cover elements and a bound-in ribbon bookmark.

  • av Matt MacNabb
    209,-

    Matt MacNabb explores one of the most beloved and collectible franchises of all time.

  • - An Escape Room... in a Book!
    av Dimitris Chassapakis
    195,-

    THE ULTIMATE GIFT FOR WANNABE SPIES: AN INTERACTIVE PUZZLE BOOK FROM THE CREATOR OF THE BESTSELLING CULT PHENOMENON, JOURNAL 29!In this brain-bending interactive game, you'll solve puzzles on every page, and obtain keys to move forward by submitting answers online. To solve each puzzle, you'll need to think outside the book.You are an agent of CY.P.H.E.R., the secret international agency working on 'unsolvable' code-based cases. Called upon to investigate cryptic clues discovered in the wake of a series of mysterious disappearances, the clock is ticking to crack the codes before it's too late.To escape this book, you must write, draw, search, fold and cut pages, explore virtual escape rooms and think laterally to identify the perpetrator and solve the mystery.All you need to play is a pencil, a pair of scissors, an internet connection, and a curious mind.

  • - Vox Machina Origins Volume 2
    av Jody Houser
    265,-

    The unlikely heroes of Vox Machina are back in action!Join familiar faces from Critical Role''s smash-hit first campaign as their escapades in Stilben lead them toward new adventure--and a dire threat to Grog when he goes missing in the night. Tracking him down will see the party lose one member, gain another, and reveal parts of Grog''s secret past. But first, his friends have to actually find him.From award-nominated writer Jody Houser (Orphan Black, Stranger Things) and first series author Olivia Samson, with colorist Michele Assarasakorn (Isola, Gotham Academy) and letterer Ariana Maher (James Bond, Xena)!Collects Critical Role - Vox Machina Origins series II #1-#6.

  • - Solve Over 140 Puzzles from His Most Famous Cases
    av Pierre Berloquin
    215,-

    The Ultimate Sherlock Holmes Puzzle Book challenges quick-thinkers in a 3-challenge, interactive adventure inspired by the stories of the great detective-with over 144 puzzles, including cryptograms, crosswords, ciphers, riddles, and logic games.

  • - The life-affirming bestseller that will brighten your day
    av Fredrik Backman
    135 - 145,-

    Perfect for fans of Gail Honeyman's Eleanor Oliphant is Completely Fine; Ruth Hogan's The Keeper of Lost Things and Graeme Simsion's The Rosie Project, A Man Called Ove is one of the best-loved and most life-affirming novels of the decade. This multi-million-copy phenomenon is a funny, moving, uplifting tale of love and community that will leave you with a spring in your step. 'Warm, funny, and almost unbearably moving' Daily Mail 'Rescued all those men who constantly mean to read novels but never get round to it' Spectator Books of the Year At first sight, Ove is almost certainly the grumpiest man you will ever meet. He thinks himself surrounded by idiots - neighbours who can't reverse a trailer properly, joggers, shop assistants who talk in code, and the perpetrators of the vicious coup d'etat that ousted him as Chairman of the Residents' Association. He will persist in making his daily inspection rounds of the local streets. But isn't it rare, these days, to find such old-fashioned clarity of belief and deed? Such unswerving conviction about what the world should be, and a lifelong dedication to making it just so? In the end, you will see, there is something about Ove that is quite irresistible . . .

  • - Over 100 quizzes from the world of football
    av FIFA
    169,-

    With 3,000 questions covering a wide range of topics, every aspect of your footballing knowledge is tested. Each quiz focuses on a different subject, from the World Cups and major international teams, to the great clubs and legendary players.

  • av Mr Joseph A. McCullough
    255,-

    A supplement devoted to playing solo and co-operative games of Frostgrave.There are many tales of the Frozen City, and not all of them tell of battles between rival wizards. Often, the greatest adventures are those that pit a wizard and his trusty warband against the myriad perils found amidst the ruins of Felstad.This new supplement for Frostgrave presents full rules for playing solo and co-operative games in which the feuds and skirmishes of wizards take a back seat to the exploration and unlocking of the mysteries of the city. These include guidelines for both dungeon crawls and adventuring in the ruins, new traps, unique random encounters, and four multi-scenario mini-campaigns to get players started. Why should wizards fight amongst themselves? There is plenty of treasure for all and the Frozen City is enemy enough!

  • - A practical introduction to building plastic model construction kits
    av Mat Irvine
    309,-

    This manual looks at model kit manufacture and design, and provides advice on model-building tools and techniques. Coverage includes tools, adhesives, paint, decals, basic building techniques, displays and dioramas. A comprehensive introduction for novice builders, plus expert advice for those experienced modellers who wish to hone their skills.

  • av Chris Broad
    155,-

    THE NUMBER ONE BESTSELLER'Chris Broad explores Japan in all its quirky glory..Endlessly fascinating!'Will Ferguson, author of Hokkaido Highway Blues'Carves a unique path across Japan bringing him into contact with far too many cats, heartening renewal in Tohoku, and even pizza with Ken Watanabe.'Iain Maloney, author of The Only Gaijin in the Village'Fascinating, fact-packed and very funny..An excellent and enjoyable read for the Japan-curious. I loved it and learned a lot.'Sam Baldwin, author of For Fukui's Sake: Two years in rural JapanWhen Englishman Chris Broad landed in a rural village in northern Japan he wondered if he'd made a huge mistake. With no knowledge of the language and zero teaching experience, was he about to be the most quickly fired English teacher in Japan's history?Abroad in Japan charts a decade of living in a foreign land and the chaos and culture clash that came with it. Packed with hilarious and fascinating stories, this book seeks out to unravel one the world's most complex cultures.Spanning ten years and all forty-seven prefectures, Chris takes us from the lush rice fields of the countryside to the frenetic neon-lit streets of Tokyo. With blockbuster moments such as a terrifying North Korean missile incident, a mortifying experience at a love hotel and a week spent with Japan's biggest movie star, Abroad in Japan is an extraordinary and informative journey through the Land of the Rising Sun.Number one Sunday Times bestseller, August 2023. Cover may vary.

  • - 500 Hard Sudoku Puzzles Overlapping into 100 Samurai Style
    av Khalid Alzamili
    139,-

    Samurai Sudoku Book is a collection of 500 hard Sudoku puzzles overlapping into 100 samurai style. Part of the popular "Logic Puzzles" series, the book is designed to help keep your brain cognitively fit, flexible, and young.Samurai Sudoku are a partial overlapping arrangement of five standard Sudokus. This Samurai Sudoku Book is packed with the following features: Answers to every puzzle are provided at the back of the book.Each puzzle is guaranteed to have only one solution.One puzzles per page (8.5 x 11 inches).Includes free bonus puzzles you can download book (Tons of Sudoku Puzzles for Adults & Seniors) Includes free bonus puzzles you can download book (Word Search With Hidden Message: 102 Puzzles for Adults and Seniors)

  • av Cheri Smith
    209,-

    For thirty years, Magic Eye has fascinated children and adults alike worldwide with its amazing 3D images. The first new book in five years from this New York Times bestselling property!

  • av Boyd Bruce
    199,-

  • av Ben Egloff
    309,-

    More than 300 random tables designed to help you build a new world from scratch or take your existing RPG campaign to new levels of creativity and excitement, plus 3 exciting one-shot adventures!While The Game Master's Book of Astonishing Random Tables is not a wondrous item, you'd be forgiven for assuming it has magical properties. That's because within these pages are countless adventure hooks - side quests and travel complications and chase sequences and skill challenges and other encounters suitable for any environment. And that's just one section. These table results aren't just short line listings of random answers either. Inside, you'll find rich, fully examined results and supplemental pieces of text that provide you with all the information you need to use them effectively. With this book by your side, you can develop an entire campaign setting, its pantheon, its various continental forms and proclivities of its population. From the big questions ("Where does magic come from?," "Who's in charge?," "Why are we at war with our neighbors?") down to the most minute detail ("Can my party avoid paying property taxes on their new keep if it's actually an instant fortress?"), this book has you covered. Develop a rich tapestry of trade and commerce by randomizing your realms economy or find out who's really pulling the strings by rolling on the Puppet Government table. Want more ideas? How about a table or curses or dreams or wild magic results or spell scroll side effects or a random potions generator or a list of things your party shouldn't tough (but probably will)? All those and much, much more are waiting within.So relax, unwind and unleash the unknown. By letting this book spark your creativity and set the stage for each session, you can focus on the important things like how to properly destroy that instant fortress).

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