Marknadens största urval
Snabb leverans

Gåtor & spel

Det roligaste sättet att lära sig på kan vara genom att lösa gåtor. Det är ett effektivt sätt att stimulera hjärnan samtidigt som det är väldigt roligt. Det finns många sorters gåtor och det går vanligtvis hand i hand med spel, som du också hittar i vårt urval. Det handlar om att underhållas och samtidigt lära sig, det är det bästa sättet att lära sig något nytt. Du hittar ett brett urval av gåtor och spel här och det finns många spel med specifika ämnen såsom fysiologi, farmakologi och patologi. Allt är skapat med avsikt att ha roligt medan du lär dig. Hitta din nästa bok för den mysiga helgkvällen här.
Visa mer
Filter
Filter
Sortera efterSortera Populära
  • av Stanislav Von Stein
    485 - 615,-

    Ein Standardwerk über die Anatomie und Funktion des menschlichen Innenohrs. Der Autor erklärt die komplexen Vorgänge im Gehörorgan verständlich und gibt einen Überblick über die neuesten Forschungsergebnisse auf diesem Gebiet.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • av Frank Morris
    295,-

    This book is a collection of traditional Cornish riddles and puzzles. Frank Morris provides entertaining and challenging examples of this unique folk tradition, making this a fun read for all ages.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Nebst Einer Systematischen Anleitung Zum Kleinen Kriegs- Und Sinesischen Schachspiel
    av Hirsch Silberschmidt
    335 - 459

    Ein Lehrbuch für Schachspieler, das das Gambitspiel und andere Schachvarianten eingehend behandelt. Silberschmidt legt besonderen Wert auf Strategien im Kriegs- und Sinesischen Schachspiel. Dieses Buch ist sowohl für Anfänger als auch für Fortgeschrittene geeignet.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Wie Im Vierschach, Auch Im Grossen Kriegs- Und Courierspiele Nach Alter Wie Neuer Methode
    av Christian Friedrich Gottfried Thon
    295 - 445

    Dieses Buch ist ein wissenschaftliches Kompendium über das Schachspiel, einschließlich des gewöhnlichen Schachs, des Vierschachs und des großen Kriegs- und Courierspieles. Verfasst von Christian Friedrich Gottfried Thon und M. Lange ist dies ein unverzichtbares Werk für alle Schachspieler, ob alt oder jung. This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • av David Andrew Mitchell
    269,-

    This classic guide to the game of chess provides an authoritative introduction to the rules, strategies, and history of this timeless pastime. With detailed explanations of key concepts and techniques, as well as extensive analysis of famous games and players, this book is an essential resource for anyone interested in chess, whether novice or expert.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - To Which Are Annexed, Remarks On Lotteries
    av Thomas Man
    249

    Step back in time and experience life in a factory village through Man's vivid descriptions and observations. Along with his account of daily life, Man includes remarks on the controversial topic of lotteries in England. A fascinating read for anyone interested in social history.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    485

    First published in 1814, this book offers a collection of rules and descriptions for a variety of card games and other diversions popular in eighteenth-century England. The author, Edmond Hoyle, was a renowned game expert and his work set the standard for many of the games played today. This book is an excellent choice for anyone interested in the history of gaming or looking to learn more about traditional card games.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - A Fireside Amusement
     
    249

    This delightful volume is packed with games, puzzles, and quizzes designed to provide hours of entertainment for young women. Among the many activities included are riddles, charades, and word games, as well as advice on etiquette, conversation, and fashion. Whether used alone or with friends, this book is sure to provide hours of wholesome fun.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Home-made Apparatus
     
    265,-

    Get ready to amaze and entertain your friends with this collection of one hundred and fifty parlor tricks and games, complete with instructions on how to make your own home-made apparatus. Compiled by the renowned Wehman Bros., this book includes classic tricks like The Magic Ring, The Multiplying Billiard Balls, and The Vanishing Glass, as well as less well-known games like Buz and Clatter and The Unsettled Tumbler. With expert commentary by Harry Houdini, this is a must-have for anyone interested in magic and illusions.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Containing Anecdotes, Explanation of Tricks and a Sketch of the Life of Alexander Hermann
     
    249

    This classic work on the art of magic offers a detailed look at the history of conjuring, including explanations of many popular tricks and illusions. In addition, author T. T. Timayenis provides a fascinating biography of Alexander Hermann, one of the most famous magicians of his time. This book is a must-read for anyone interested in the history of magic.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    389,-

    Johann Christoph Ludwig Hellwig bietet hier eine innovative und faszinierende Möglichkeit, Schachspiel taktisch zu spielen. Ein wichtiger Beitrag zur Entwicklung des Schachspiels und seiner Strategien.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    249

    Dieses Buch beschäftigt sich mit der Geschichte und dem Ursprung der Spielkarten. Breitkopf untersucht verschiedene Theorien und Argumente und präsentiert seine eigene Sichtweise. Das Buch ist eine wichtige Quelle für alle, die sich für die Geschichte der Spiele und des Spielens interessieren.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • av Modern Pastime
    269,-

    Modern Pastime collects some of the most popular indoor games and amusements of the late nineteenth century, including card games, puzzles, and various forms of entertainment for groups and individuals.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • av Ian Hay
    515,-

    This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it. This work was reproduced from the original artifact, and remains as true to the original work as possible. Therefore, you will see the original copyright references, library stamps (as most of these works have been housed in our most important libraries around the world), and other notations in the work.This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.As a reproduction of a historical artifact, this work may contain missing or blurred pages, poor pictures, errant marks, etc. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    239,-

    This fascinating volume offers a glimpse into the world of competitive chess at the turn of the 20th century. Featuring annotated games from the renowned international tournament held in Manchester in 1890, the book provides valuable insights into the strategies and tactics of some of the leading chess players of the day. Whether you're a serious chess enthusiast or simply a casual player, this book is sure to provide hours of entertainment and instruction.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    459

    This guide to the game of whist offers a scientific approach to strategy and gameplay. With detailed instructions and expert tips, this book is perfect for anyone looking to improve their whist skills.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - (estratti Dalle Annate 1885-86-87-88)....
     
    239,-

    Un'antologia di ritratti e biografie dei più grandi campioni di scacchi dell'Ottocento. Dalle partite memorabili di Paul Morphy ai duelli serrati tra i maestri europei, questo libro offre uno spaccato appassionante della storia degli scacchi.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - And Juggler's Tricks, Or Legerdemain Exposed: With Remarks On Vulgar Superstitions
     
    265,-

    This fascinating book offers an in-depth look at the art of ventriloquism and juggling, with valuable insights and tips for anyone looking to master these intriguing skills. Written by the legendary Harry Houdini, this book is an essential addition to any magic or performance library.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - A Popular And Scientific Introduction To The Game, Based Upon "the Chess-players Handbook."
    av Howard Staunton
    295,-

    Published in 1847, this book was considered the standard reference on the subject of chess until well into the 20th century. It is still in print today, and is considered a classic in the field of chess literature.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Japanese Cards
    av Rossetsu Uchiyama
    239,-

    This beautifully illustrated book presents the traditional Japanese card game of Hana-Awase, in which players compete to match poetry cards featuring beloved characters and images from Japanese literature and mythology. With clear rules and strategies, as well as historical and cultural background, this book offers both an enjoyable pastime and a window into the rich artistic and literary heritage of Japan.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    295,-

    Sharpen your skills and learn from the pros with The Chess Player's Magazine, the premier publication for chess enthusiasts worldwide. Packed with strategy tips, game analyses, and news from the world of competitive chess, this magazine is a must-read for players of all levels.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Containing The Proceedings Of That Celebrated Assemblage, With The Papers Read In Its Sessions, The Games Played In The Grand Tournament, And The Stratagems Entered In The Problem Tournay
    av Willard Fiske
    429,-

    This book provides a detailed account of the first American Chess Congress, including the proceedings of the assemblage, the papers read in its sessions, the games played in the grand tournament, and the stratagems entered in the problem tournay. Chess enthusiasts and historians alike will appreciate this comprehensive record of a pivotal moment in American chess history.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • - Containing American Inventions In The Chess Openings
     
    249

    Chess is one of the most beloved and challenging games in human history. In this fascinating work, the author elucidates some of the most fascinating and creative chess openings ever devised, with specific focus on American contributions to the form.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  • av Alina Hazel
    395,-

    As of late, there has been a significant and groundbreaking flood in the domain of computer game turn of events, set apart by the ascent of non mainstream game designers who have effectively explored the sensitive harmony among imagination and trade. This prospering development addresses a takeoff from the conventional scene overwhelmed by significant gaming studios, as little, free engineers cut out their specialties and rethink the business' elements. One of the central traits of the ascent of independent game engineers is the democratization of game advancement devices and conveyance stages. In contrast to the past, where just deeply grounded studios approached the assets expected to make and circulate games, the present non mainstream designers can use promptly accessible devices and stages to rejuvenate their dreams. This shift has opened an abundance of imaginative potential, permitting people or little groups to contend on a worldwide scale. Innovativeness lies at the core of independent game turn of events, and these designers frequently focus on imaginative articulation and one of a kind narrating over the quest for blockbuster achievement. This accentuation on imagination has brought about a different cluster of games that challenge regular standards and push the limits of the medium. Independent engineers habitually investigate specialty classifications, exploratory interactivity mechanics, and capricious accounts that may not fit the form of standard gaming yet reverberate profoundly with explicit crowds. Be that as it may, the way to progress for independent game designers isn't without its difficulties. Exploring the crossing point of imagination and business requires a fragile difficult exercise. While independent engineers might have the opportunity to seek after their imaginative dreams, they likewise face the overwhelming errand of guaranteeing their manifestations are financially feasible. Numerous engineers wind up wearing different caps - as imaginative personalities as well as business specialists, advertisers, and local area administrators. The coming of crowdfunding stages plays had a urgent impact in supporting non mainstream game designers. Stages like Kickstarter and Indiegogo give an immediate road to engineers to interface with enthusiastic networks and secure subsidizing for their ventures. This crowdfunding model engages independent engineers to keep up with imaginative control while building a committed fan base, cultivating a feeling of local area and shared excitement around their games. The ascent of computerized conveyance stages, like Steam, GOG, and itch.io, has additionally enhanced the scope of non mainstream games. Designers can now sidestep the conventional obstructions to section, contacting worldwide crowds without the requirement for actual dispersion channels. This has democratized admittance for designers as well as provided gamers with a greater and shifted choice of titles to investigate, encouraging a rich and energetic gaming environment.

  • av Kelly Jean Fitzsimmons
    255,-

    No, YOU Tell It! is a nonfiction series where storytellers first work together to develop true tales on the page, then swap stories to embody each other's experiences on stage.This collection of story swaps is not a "best of" but a showcase of how the collaborative nature of the series makes writing and performing personal narratives accessible, empathetic, and transformative.The result is a vibrant anthology that illustrates the history and development of No, YOU Tell It! over the past decade. Nothing informs your story like hearing someone else perform your story!Subscribe to the No, YOU Tell It! podcast to listen to the live performances of the story swaps featured in the ten-year anthology and more. Available at noyoutellit.com and all major platforms. Follow @noyoutellit for updates.

  • av David Brennan
    495

    Did you know that babies come into the world with abilities that adults are unaware of? The Baby Gangs of Athens peels back the curtain and shows the lives of the babies who live in Athens and Athens County. We see the gangs with their alliances and rivalries that exist, especially the East Side and the West Side gangs in Athens. We watch with bated breath as they prepare for the big baby drag races held at the Athens County Fair. Adults do not know that each baby gang works toward winning the baby drag race and being proclaimed, 'Athens County's #1 Baby Gang'. Through rigorous training, each gang works toward putting the best team of babies into the big race. But like adults, the babies use intrigue and tricks as they maneuver to gain the upper hand. We see Baby Ben, a member of the East Side gang, being accused of crimes against puppies and kittens. Horrors! But Baby Ben, with the aid of his gang and especially his friend Jewell, may yet prevail and goodness might win the day. The gangs get together in their clubhouses and on social media using such platforms as Babybook and Babieslist. We follow their training regimen and the history of baby gangs in Athens. In fact, we learn of other baby gangs throughout Ohio and beyond. In the end, the babies race before thousands of spectators at the Fair. As each race narrows the field, the excitement builds. Betting on the babies reaches a new record and the results of each heat reaches viral proportions. Who will win the big prize of being the best baby drag racer and whose gang is proclaimed the best gang in Athens County?

  • av Marcy Schaaf
    239,-

    Welcome to a journey through the captivating world of Art Deco! Step into an era of glamour, sophistication, and bold design with this exquisite coloring book. Inspired by the opulence of the 1920s and 1930s, Art Deco embodies a unique fusion of geometric shapes, lavish ornamentation, and sleek lines, creating a visual feast for the senses. Within these pages, you'll discover intricate patterns, elegant motifs, and iconic imagery waiting to be brought to life with your own creative touch. Embrace the spirit of Art Deco as you unleash your imagination and immerse yourself in an era of timeless elegance. Get ready to experience the allure of Art Deco like never before, one coloring page at a time.

  • av Colorzen
    155,-

    "Galactic Forebears: Coloring the Alien Past" is a 50-page coloring book that takes you on an artistic journey through the ancient galaxy, exploring the idea that alien civilizations once roamed the stars and possibly interacted with early human societies. Each page is a detailed illustration showcasing various alien species that might have existed, depicted in their environments or interacting with ancient human civilizations. From towering alien architects behind the wonders of the ancient world to wise extraterrestrial advisors sharing knowledge with early humans, the book weaves a narrative of cosmic ancestry and interstellar influence. The illustrations combine elements of science fiction with historical and mythological themes, offering a blend of creativity and speculation. This coloring book invites space enthusiasts and history buffs alike to imagine the untold stories of our galaxy's past, coloring in the potential connections between humanity and its galactic forebears.

  • - Nach Bestimmten Arten Klassificirt, Mit Einem Anhange, In Welchem Die Im Werke, Unter Verbessernden Abänderungen, Vorkommenden Meisterspiele, Unabgeändert Aufgestellt Sind, Sammt...
    av A Reinganum
    269 - 415,-

    Dieses Buch ist eine Sammlung von Schachpartien und Strategien, insbesondere im Zusammenhang mit der Gambit-Eröffnung. Es ist ein wichtiges Werk für Schachspieler und eine wichtige historische Ressource für das Verständnis von Schach im 19. Jahrhundert.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

  •  
    415,-

    This challenging book offers a series of chess problems designed to put your skills to the test. With intricate puzzles and complex scenarios, this book is not for the faint-hearted. But for those who love a good mental workout and are looking to take their chess game to the next level, this book is an excellent resource.This work has been selected by scholars as being culturally important, and is part of the knowledge base of civilization as we know it.This work is in the "public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work.Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

Gör som tusentals andra bokälskare

Prenumerera på vårt nyhetsbrev för att få fantastiska erbjudanden och inspiration för din nästa läsning.